EZ mode in Elden Ring is to play Scadow of the Erdtree for a bit. That hands out fifty level-ups for shitting yourself hiding in the bushes, just to mock you for how you still ain’t got gud. Go back and beat up Malenia and Placidusax all you want, you’re still going to die to the very first expansion boss like you’ve never played a Souls game before.
I’ve never touched any game of this series. If I need to replay a section or fight in a game more than 3 times it annoys me so much, I need to take a break. This often led to me never playing that game again, because only thinking about being stuck at that spot again kills all the fun for me.
In Cyberpunk for example my car got stuck in the middle of nowhere by a glitch and I would have needed to walk for god knows how long to find another vehicle. Needless to say I never played that game again, even though I was not nearly even half way through and liked it up until that point.
Easy mode ftw. I’ve only got so much free time. I wanna chill when I’m gaming.
I love how all the comments insist on discussing the difficulty, despite OP literally pointing it out as bait.
That’s good bait.
I know it’s bait. I’m just looking for an opportunity to unload.
I dislike how people use game completion as a method to gloat
Like bro, don’t we all play games to have fun?
I’m currently playing Elden Ring for the first time and I’m note sure if I’m not just doing it for self-flagellation instead of fun
You’ve found one your kink.
Absolutely not! I play games to be the best! To dunk on those losers who can’t defeat evey boss with only their fists and a dream. This is what it means to be a real gamer, ignoring my family, friends, and calls from my boss.
All you can do is look up at me on my pedestal from your lowly lesser-gamer chair.
How am I supposed to have fun if I’m not better than you???
Edit: ???
Hmmmmmmm what do you call a fish with no eye? A fsh
I never understood the obsession with stupid difficult games at all. It’s like, let me bang my head on a coffee table for 3 hours trying to make 5 minutes of progress. No thanks
Edit: Wow, this blew up, quite a controversial take, and not a hint of irony from all the people commenting about how I don’t get it.
Edit 2: For what it’s worth, I have played Dark Souls 1 all the way through, some of Dark Souls 2, got to the end of Bloodborne, played about 3 hours of Elden Ring, and a bit of Lies of P. These games just aren’t for me. I played them bcz my friend loves them, and I was trying to make a soulslike bcz that seems to be all the rage right now.
On the flip side, I don’t understand why people like playing video games that just tell a story and pretty much spoon feed every victory to the player. It feels hollow and incredibly boring.
like movies?
I will agree with that sentiment somewhat. I don’t play games on easy either, that’s boring. I don’t mind dying a few times to a boss. It’s the soul crushing difficulty of Souls games I don’t enjoy. 17 deaths in, and i still have barely cracked half health of some bosses. Not my cup of tea.
What I like about ER compared to the other games is that if I find a section too challenging, I have the option to go explore somewhere else and come back better leveled.
ER is not even difficult unless you specifically want it to be
I played it for 3 hours. Unless I’m missing something, it’s incredibly difficult.
Here’s 2 tips:
-
Level up Vigor. Health is how you make early game easier.
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Skip bosses. There isn’t a hard linear progression path and different builds struggle with different parts of the game.
Counter-point: No.
I rather play something fun.
Everyone experiences fun in their own ways. You’re allowed to not want to play hard games just like other people are allowed to want to play hard games. It doesn’t have to be an argument about which is “better.”
Fun is subjective. For me, challenge is fun.
That’s fair, maybe I’ll give it another shot one of these days. A friend of mine also suggested running from some of the enemies.
-
I’ve refused to play it cause I’m bad at video games and I don’t feel like playing something punishingly difficult cause that isn’t fun for me. This is the first time I’m hearing someone claim it’s not difficult
Agreed for the most part. That final DLC boss on release was pretty tough, even considering the other games. No orphan though. F that thing.
That final DLC boss on release was pretty tough
Yeah he was way overtuned. The last patch has nerfed him heavily though, and finally made the cross-slash attack dodgeable.
Nice. I played through a couple times near release on a high level character. Started a new character and haven’t attempted him again yet. Maybe I’ll go and do that.
That was overtuned, I’ll give you that. Tho you still have to play through the other 99% of the game to get to it
Definitely agree.
Maybe stop and think that it isn’t that difficult to everyone? I don’t want to sound elitist, but people have different level of skills at video games (or anything really).
Saying no games should be hard is like saying no books should be difficult to read. To take the book analogy further, at some point after reading a lot of books you want to read more and more complex books. To say we shouldn’t have difficult books would be a disservice to those who want them.
Both easy and hard games should exist. And everything in between. Not every game needs to be played by everyone, which I think really is the issue. People feeling left out or pressured into games that aren’t their play style.
Complaining that the game is too hard , or the opposite, that the player is too bad. Both of these are the wrong approach. The best approach is “I’m not the intended audience for this game”
But what if I want to play ER for the story that everyone keeps gushing about?
I’d recommend looking up guides to help griding up to level 150 and do a guided build. Then you can take on every boss pretty easily with 20min of practice.
Then you gotta push through, beat it. Or decide it’s not worth it.
I’ve done that couple times with Silmarillion, decided that the story is not worth it.
I have played Dark Souls 1, Dark Souls 2, and Bloodborne. I just don’t like Souls games, but my friend does, so i played them with him.
Overcoming adversity, or maybe they just want to be the guy
It definitely was a nice distraction while shit in my life was going down. That and the gym…now only if I could get back into the gym.
For me it was great challenge. Sure it was not easy but it’s doable and the feeling of overcoming a fight you thought to be impossible gives a great feeling of growth and succes.
I get that, that’s what my friend says too. He really enjoys Souls games. I just don’t feel the same way.
Because finally conquering that boss and getting to explore further feels so good. It feels good to git gud
Do you like a 1000 piece puzzle or a 100 piece
I’m not a big puzzle person, but when I do them with my wife, I usually go for like 500ish piece puzzles.
The draw of elder ring and soulsborne games in general is the challenge. Taking the time, failing, learning and getting good, finally beating that challenging boss, the thrill and rush of seeing the big “You Defeated” text across the screen is truly unmatched by most other games.
I also totally get not wanting to go through that. The low moments in the game can hit really hard on the motivation to play. Hitting a difficulty wall and just not having the ability to progress, dying a second time and losing a ton of souls/currency you were going to use to level up.
I’ve actually gotten to the point that I can stomach playing Soulslikes, I just don’t care to play them. My friend loves games like this, so I’ll once in a while give them a try. I played some of the classics, DS1, DS2, and Bloodborne with him. But by myself, I’m pretty meh about these games.
Totally understandable, not trying to say you need to play the genre if its not your cup ofntea, I’m just highlighting what draws people to these games.
Oh and beyond the “it’s a challenge to overcome” crowd, Soulsborne games also draw in the lore nerds too. There’s a lot of stories about the world and it’s inhabitants to discover though the flavor text on items and through the environmental storytelling.
It’s not for everyone, but there’s a subset of people who enjoy hitting their desk 10 hours straight just to beat a single boss. It’s very satisfying in the end, and often also repeating the fight perfectly just feels so damn good it’s worth the struggle.
It’s really not different than fighting hard battles with your other hobbies, learning that difficult technique or whatever
I found Elden Ring much easier than people said it was, but I did get some very good advice on grinding early so I was kinda overleveled through a lot of it. I had a blast, though! I’m finding the expansion extremely tough, but I need to explore for more buffs!
It feels like old 2-d shooters on NES. You’re just expected to memorize patterns in order to win. So you have to die a couple times to figure it out, but it’s just tedious to me. I enjoy things designed for you to figure out on the fly without requiring dying in your first try.
I have no experience in neither dark souls or the NES shooters, but used to do a lot of raiding in world of warcraft and I feel it’s kind of mix of both, memorizing patterns, thinking on your feet and on top of that coordination of the 25man raid group. Loved that shit
I spent like 3 days trying to beat Ornstein and Smough in Dark Souls 1. One of the hardest bosses in the game from what I’m told. Just not my taste, but I played it bcz one of my friends loves it, and I was trying to make a soulslike game at one point.
I remember that fight. It was my first souls game and I went in blind and didn’t summon. Took me like a week straight of trying in-between studying for exams in the last year of uni.
I remember my partner and I had a friend over for a study party and I decided to take a quick break for a try. Somehow I beat them, and proceeded to scare the others when they heard my yelling. Great times.
100 % my favorite moment in my gaming experience.
A sense of accomplishment.
Casuals don’t understand it.
Always someone in here who unironically comes in here with some weird elitist attitude assuming I haven’t played Souls games.
Casuals wouldn’t understand.
I agree. So, let me explain it to you:
People play video games for a large variety of different reasons. Some people appreciate the media as an art form, possibly for the story writing, and possibly for the unique and stylized graphics of certain games like Okami or the cel-shaded Zelda titles.
Other people appreciate the media as a way to scratch an itch, like the drive to optimize that comes with playing games like Satisfactory.
Or, sometimes people play games because they want to be intellectually challenged. There’s nothing quite like figuring out the answer to a cryptic puzzle in FromSoft games.
Another reason people appreciate games is because they want something physically challenging in terms of reaction times and coordination. The Osu! community is an excellent example of this, with some truly impressive demonstrations of gamer skills.
Sometimes, people enjoy being frustrated so that they feel accomplished after failing repeatedly. I’m sure there’s some developer dedicated to this kind of game that I can’t quite remember, but I know Getting Over It is a good example of one such game.
Interestingly, some people play games for an adrenaline rush. Horror games like Amnesia and Outlast are excellent such titles for building up tension and adrenaline.
Video games can also be a wonderful social experience. Nintendo has always been good at offering couch co-op and party games, but we have a lot of other good offerings these day too, like with Jackbox games.
They’re also a good way to unwind after a day, like with a good couple levels of Candy Crush. In fact, the majority demographic of people who play video games are those who play games on their smartphones.
And, last and certainly least, some people play video games because they have nothing else going for them in life and want to feel superior over others.
They gotta make something their personality!
Sarcastic hilarity must be yours!
Not everyone’s content to be spoon fed their dopamine.
I guess…
I used to disagree with this concept, but then I discovered how Control implements difficulty. The game is hard, and that cannot be changed, but at any time one can pause the game, turn on assist mode, and become unkillable. And the key to this is after one gets past that really frustrating section, they can turn off the “cheats”.
That would work for Elden Ring.
This is extra funny because Elden Ring’s diverse player build options means that it has the most adjustable difficulty curve of any FromSoftware game. Holding up Elden Ring completion specifically as any kind of bar to surpass is laughably naive.
That’s the key. If you:
- summoned
- used spirit ashes
- used ashes of war
- used sorceries
- used incantations
- levelled up
- drank a flask
- used a weapon
- used a controller or a mouse/keyboard
- used your hands
You didn’t beat the game.
Thank god I play with my butt cheeks. The different tones of my farts get interpreted as input. To attack I have to fart in G#.
I actually beat the game at level 1, no weapons, no items, controlling the character via brainwaves. And every time I died, I resetted the game.
So you didn’t even turn on the setting that kills you in real life when you die in the game? Casual.
yess harderrr
You must have misunderstood me. I’m saying Elden Ring SHOULD have an Easy Mode. Modern Souls games are designed to be accessible.
People who gatekeep FromSoftware difficulty have a fundamental misunderstanding of what the games are about
Yes.
Also just generally better accommodation in general. If a paraplegic guy with control over one finger wants to play Elden Ring, there should be settings to accommodate that. That’s not even making it easier; they’re already facing much more difficulty in the first place. It’s just leveling the playing field.
How would you even expect the developers to accommodate every possible combination of disabilities?
Saying that it shouldn’t just to feel something (I.e. a smug sense of superiority)
Hey, look, I found one of those posts where it OK to be sexist.
Edit: Saying “Hey, look, I found one of those posts where it OK to be sexist,” in a room full of virtue signallers just to feel something.
le edit, the second: I guess based on the downvotes in the thread Lemmy.ml is refederated.
…in a comment section where the OP’s gender hasn’t even been mentioned?
Or is it this old meme?
The “OP”, if you are referring to the screenshot, is presenting feminine, and talks about walking into a room full of men and doing something that they believe intentionally trolls men.
I think you missed the point. Many games have toxic communities that attack women and tell them they’re no good enough, along with much more unsavoury shit. Playing into that, you can get a very aggressive response and “feel something”. It’s less about trolling men and more the attacks many women get from elitist male gamers.
Do you think women aren’t allowed to talk about sexist gaming communities?
So, the equal rights movements aren’t about bringing certain people up to the level of everyone else, but instead bringing all others down to the oppressed’s level?
I just want to make sure I am on the same page as everyone else moving forward.
Joking about men over-explaining a difficult game is not oppressing them
So all the comedians that tell sexist jokes about women are a-ok in your book? Good to know.
Not what I said but nice try. Groups that are systemically oppressed joking about those that aren’t is in no way equal to the reverse
DAE male gamers are the real oppressed ones.
Thanks for telling your truth.
Technically you re right that’s sexist (if you gender swap the post that’s weird) but in reality I didn’t even noticed it and probably don’t care
Equality isn’t a buffet.
screenshot OP: “lol don’t Gamers get so heated when you talk about difficulty modes is soulslikes”
the Gamer in question: “I SHOULD BE ALLOWED TO BE SEXIST FOR THIS!!!”
also i don’t think you know what virtue signaling means
Hey, look, this one is misrepresenting easily verifiable information.