Some people say it naturally looks uncanny for them, but it doesn’t happen to me, I can’t really spot them… One trick to try is counting the fingers, but what else can I do?

  • x87_floatingpoint [he/him, it/its]@hexbear.netOP
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    9 hours ago

    That’s a helpful checklist! Just tried on this image from a recent post about an AI-generated game video:

    • Eyes and the face look surprisingly okay, except for that one deep line that goes right across his nose. Thought at first that he’s wearing glasses, but apparently he’s not.
    • Reflections are inconsistent, there’s a car reflecting on the ice when there is no car that could cast that reflection
    • I guess whoever published that picture was smart enough to pick a frame that doesn’t show hands… No buttons on the jacket, either
    • I’m not sure what a car dashboard is supposed to look like, but this does not look right
    • Weird detail: WTF is that red thingy on the house supposed to be
    • This particular one gets watermarked by the AI, but I’m trying to learn how to spot it without that

    Good quote, indeed they’re getting hard to spot, it made a very realistic face for the guy… I guess all I can do is practice to at least spot the most obvious ones. Surely they’ll be used a lot for misinformation in the coming decade, I want to be prepared.

    • plinky [he/him]@hexbear.net
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      7 hours ago

      The face also lit wrongly (it’s winter, it will be whiter), the edges of cloth are wrong, the shoulder is giant actually

    • SoyViking [he/him]@hexbear.net
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      8 hours ago

      Another tell-tale sign of AI is that things that should be aligned are not. If you look at the rear view mirror, you can see how the small switch at the bottom is placed off-center.

      AI usually sucks at doing parallel lines and repetitive patterns. It is weird to have a grille where the glove compartment should be but if you look closer at that grille it is complete nonsense. It is the same thing with the A column that is an inconsistent mess.

    • x87_floatingpoint [he/him, it/its]@hexbear.netOP
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      9 hours ago

      Next one… I think here, the main tell would be how the bridge disappears into nothingness? The thing the other people in this thread mentioned about little details being wrong. And the way how the metal rods that make up the bridge are unnaturally blurry/squiggly/whatever.

      The reflection in the lake might be wrong, too, but I don’t really know how that’s supposed to look. Guy’s face is a little blurry, but I could be convinced that that’s bad camera settings if not for the bridge. He’s wearing a clothing that doesn’t have buttons. Right hand looks normal, but left hand is unnaturally tiny, even if well-formed.

      • plinky [he/him]@hexbear.net
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        7 hours ago

        Wears a wire under a shirt, lips are slightly unusual if you look at them, elbow on the right hand seems slightly too long, skin is smooth on neck, but that’s whatever. But background is more obvious.

        But also, these two images are done very shittily, you can do compositing and layering so background won’t be blurry and anatomy wouldn’t be so wrong

    • BeamBrain [he/him]@hexbear.net
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      8 hours ago

      Nice catch! The line across the bridge of the nose is a definite tell. You mentioned glasses, and I think the AI pulled from images of some people with glasses and some without, so it generated the bridge but rest of them.