Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 days agoI can see why g@mers love this devhexbear.netimagemessage-square64fedilinkarrow-up199arrow-down12
arrow-up197arrow-down1imageI can see why g@mers love this devhexbear.netYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 days agomessage-square64fedilink
minus-squareInfamousblt [any]@hexbear.netlinkfedilinkEnglisharrow-up17·1 day agoSekiro is a rhythm game like DDR and nobody will ever convince me otherwise
minus-squareimogen_underscore [it/its, she/her]@hexbear.netlinkfedilinkEnglisharrow-up3·edit-222 hours agoevery good melee action game is basically
minus-squareAssortedBiscuits [they/them]@hexbear.netlinkfedilinkEnglisharrow-up9·1 day agoEvery game without RNG and almost every game with RNG becomes DDR once you speedrun it. The really funny ones are old-school JRPGs where people optimize going through the menus.
minus-squareblindbunny@lemmy.mllinkfedilinkEnglisharrow-up10·1 day agoThe day I made this realization was the day I beat Gyoubu Oniwa
Sekiro is a rhythm game like DDR and nobody will ever convince me otherwise
every good melee action game is basically
Every game without RNG and almost every game with RNG becomes DDR once you speedrun it. The really funny ones are old-school JRPGs where people optimize going through the menus.
The day I made this realization was the day I beat Gyoubu Oniwa