• danc4498@lemmy.world
    link
    fedilink
    English
    arrow-up
    41
    arrow-down
    1
    ·
    9 days ago

    This assumes a sequel wouldn’t evolve the series. Imagine if GTA stopped a 3, would we be saying the same thing?

    • Zahille7@lemmy.world
      link
      fedilink
      English
      arrow-up
      18
      arrow-down
      2
      ·
      9 days ago

      Imagine Hit & Run 3 being a Simpson’s GTA clone, complete with combat and weapons.

    • Th4tGuyII@fedia.io
      link
      fedilink
      arrow-up
      10
      arrow-down
      1
      ·
      9 days ago

      You’re right that sequels can absolutely enhance a game’s legacy, but they can equally tarnish it ala Borderlands 3.

      I’d argue being beloved without a sequel is better than having a bad one.

      • Scubus@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        8 days ago

        Tbf after jack died we all knew the series was done for. Which is wild, because he wasnt even present in the first game. He was simply so iconic in the second that you really couldnt pull that off again.

        I feel like they knew that which is why they didnt even try to make the villians for 3 interesting. They’re so forgettable that I thought i quit the game. I came back to it a year or two later and beat it, and in doing so discovered that i did beat it the first time and literally just forgot because the whole story just sucks. Gameplay, as always, was pretty good though.

        Pre sequel is in a weird spot because it came out after 2 but featured jack, and possibly coincidentally (but probably not) its story was pretty great. Gameplay was also great, arguably my favorite gameplay from any of the games. The only down side was that the classes were dissappinting imo.

        God I want to do a four man team in bl2 again, maya is just so absurd