They have 30+ bundles listed at the moment and I’m sure some of them are great but I’ve unsubscribed from their notifications, they’ve lost some focus and quality control from when each bundle was a notable event.
I think they’d already lost their way a long while before that.
They started as indies grouping together to get visibility, at a time when Steam still curated every game and accepted maybe 4 games a month (yeah, hard to imagine today. It’s still hard to be noticed, but for the opposite reason). Back then they distributed only DRM-free games too, with eventually a Steam key option.
At some point they opened their own store and started including big publisher games, and really became just another store, and mostly a key store too. They spew some bullshit about not being specifically a DRM-free store, but really “DRM-agnostic”. “We don’t restrict publishers’ choice of DRM, they can be DRM-free if they want!”
And I’m like, dude, it’s not a stance, Steam technically doesn’t either. You may need the client to install but plenty of games don’t run on any DRM, not even Steamworks.
You can still customize it, but it has hard minimum at what I think is $7. The old humble had no minimum at all. They also deceptively set the “default” cost 1 tier above the actual “get all the items” cost for bundles. A very irritating and obvious dark pattern.
Just IGN brutalizing a beloved name in gaming via enshittification to make its money back.
Humble is a shadow of its former self
I think they got bought by IGN, if I am remembering correctly. That tells you plenty.
The pathfinder bundles have been pretty good
No doubt.
They have 30+ bundles listed at the moment and I’m sure some of them are great but I’ve unsubscribed from their notifications, they’ve lost some focus and quality control from when each bundle was a notable event.
They sold to IGN a few years ago.
It was also when they introduced a $7 minimum humble tip for the bundles.
I think they’d already lost their way a long while before that.
They started as indies grouping together to get visibility, at a time when Steam still curated every game and accepted maybe 4 games a month (yeah, hard to imagine today. It’s still hard to be noticed, but for the opposite reason). Back then they distributed only DRM-free games too, with eventually a Steam key option.
At some point they opened their own store and started including big publisher games, and really became just another store, and mostly a key store too. They spew some bullshit about not being specifically a DRM-free store, but really “DRM-agnostic”. “We don’t restrict publishers’ choice of DRM, they can be DRM-free if they want!”
And I’m like, dude, it’s not a stance, Steam technically doesn’t either. You may need the client to install but plenty of games don’t run on any DRM, not even Steamworks.
it lets me customise the tip/charity/bundle organiser ratio and i’m 85% sure I’ve gone under $7 for the tip multiple times
You can still customize it, but it has hard minimum at what I think is $7. The old humble had no minimum at all. They also deceptively set the “default” cost 1 tier above the actual “get all the items” cost for bundles. A very irritating and obvious dark pattern.
Just IGN brutalizing a beloved name in gaming via enshittification to make its money back.