• mosiacmango@lemm.ee
    link
    fedilink
    English
    arrow-up
    7
    ·
    edit-2
    6 hours ago

    They sold to IGN a few years ago.

    It was also when they introduced a $7 minimum humble tip for the bundles.

    • brsrklf@jlai.lu
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 hour ago

      I think they’d already lost their way a long while before that.

      They started as indies grouping together to get visibility, at a time when Steam still curated every game and accepted maybe 4 games a month (yeah, hard to imagine today. It’s still hard to be noticed, but for the opposite reason). Back then they distributed only DRM-free games too, with eventually a Steam key option.

      At some point they opened their own store and started including big publisher games, and really became just another store, and mostly a key store too. They spew some bullshit about not being specifically a DRM-free store, but really “DRM-agnostic”. “We don’t restrict publishers’ choice of DRM, they can be DRM-free if they want!”

      And I’m like, dude, it’s not a stance, Steam technically doesn’t either. You may need the client to install but plenty of games don’t run on any DRM, not even Steamworks.

    • shneancy@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 hours ago

      it lets me customise the tip/charity/bundle organiser ratio and i’m 85% sure I’ve gone under $7 for the tip multiple times

      • mosiacmango@lemm.ee
        link
        fedilink
        English
        arrow-up
        6
        ·
        edit-2
        5 hours ago

        You can still customize it, but it has hard minimum at what I think is $7. The old humble had no minimum at all. They also deceptively set the “default” cost 1 tier above the actual “get all the items” cost for bundles. A very irritating and obvious dark pattern.

        Just IGN brutalizing a beloved name in gaming via enshittification to make its money back.