- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Pain upon ZA/UM, Dark Math Games and Longdue! Death to the pretenders, glory to Summer Eternal! Long live Tuulik! 🫡🫡🫡🫡
Pain upon ZA/UM, Dark Math Games and Longdue! Death to the pretenders, glory to Summer Eternal! Long live Tuulik! 🫡🫡🫡🫡
I understand that making a game requires a team of talented people & all that. But generally I feel like the most impactful narratives come from games where there is a singular passionate artist steering the whole thing. Some games like that are almost entirely a one man show like Undertale for example. Dark souls you only ever hear Miyazaki’s name really. I don’t really have overwhelming evidence off hand for my theory here it’s just kinda a vibe. I’m sure one could whip up examples of splintering artists surpassing the previous project as counter examples
dark souls was written by a team of people, and the counter example exists within the same franchise: dark souls 2 had the best narrative and miyazaki had barely anything to do with it
I have an easy way to find out who’s the From Software writing talent:
Who wrote for the Elden Ring DLC? The good writer is whoever isn’t that person.
as far as i can tell it was miyazaki, he at least publicly took credit for writing elden ring, and the DLC doesn’t have any new writing credits
Ladies and gentlemen, we got him
i’ve been owned i probably have the most hours out of the dark soulses in ds2 bc of sotfs
high key same, i fucked around in multiplayer so much on ds2 and sotfs launch, bellgang and the near unlimited respecs was so much fun