Maybe modify hexblade or something to turn ranged spells into melee spells and make damage less consistent but slightly larger - that could be fun. Or you don’t even really need a damage debuff because being melee only would be a big disadvantage. Maybe melee-optional, but there’s a greater payoff in terms of damage if you melee cast a ranged spell…
Maybe modify hexblade or something to turn ranged spells into melee spells and make damage less consistent but slightly larger - that could be fun. Or you don’t even really need a damage debuff because being melee only would be a big disadvantage. Maybe melee-optional, but there’s a greater payoff in terms of damage if you melee cast a ranged spell…
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