Horn of Balance - an indie 2D zelda-like

I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.

Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!

There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.

I’m happy to answer any questions you might have!

@games

  • gibmiser@lemmy.world
    link
    fedilink
    English
    arrow-up
    35
    arrow-down
    3
    ·
    8 months ago

    Think you need to work on your assets, it looks too identical to Zelda. I don’t know that I could play that without constantly thinking about how every asset is just from Zelda.

    • ganksy@lemmy.world
      link
      fedilink
      English
      arrow-up
      16
      ·
      8 months ago

      Not sure it bothers me tbh. I really enjoyed Zelda and having a chance to revisit that theme in a new way with novel adventures is welcome to me.

      • gibmiser@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        ·
        8 months ago

        Like I said, they are so similar that it feels like a knock-off. Why play a clone of an awesome game?

        I’m not saying your game isn’t good, I have no idea. But it does not look different enough to grab my attention.

        Just my hot take.

        • ampersandrew@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          8 months ago

          You’d play it because you liked the other one, wanted more of it, but there isn’t really more of it to play.

      • Splatterphace@lemm.ee
        cake
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        6
        ·
        8 months ago

        He’s 100% right. You gonna get slapped with a CnD for assets that similar.

        • aeva@mastodon.gamedev.place
          link
          fedilink
          arrow-up
          3
          arrow-down
          1
          ·
          8 months ago

          @Splatterphace @HornofBalance naw it’s probably fine. “Zelda Online” got a cease and desist back in the day, but they were able to keep going after doing a paint over on all their sprites and tile sets and renaming the game to “Graal Online”. It was still very obviously a Link To The Past clone after the paint over, but they never got shut down for it. Horn of Balance’s art is much more divergent.

      • Rhynoplaz@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        3
        ·
        8 months ago

        Uh huh. That’s what Palworld said. You got a good lawyer?

        Seriously, tracing over A Link to the Past is not “hand drawn”.

        • mnemonicmonkeys@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          4
          ·
          8 months ago

          Uh huh. That’s what Palworld said.

          And Nintendo still hasn’t filed a lawsuit against them, despite years of development time, millions of copues downloaded, and millions made in profit