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Joined 1 year ago
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Cake day: June 16th, 2023

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  • 2077 basically breaks from its source material over this. There’s a series of side quests where you are asked to non-lethally subdue people suffering from “cyberpsychosis” in order to facilitate independent research on rehabilitation, and it turns out that basically all of them are either a) suffering from medical side effects that (according to some other in-game documents) are known to cyberware manufacturers, but being swept under the rug to keep sales and profits flowing, and/or b) suffering from untreated psychological trauma, and it just turns out lashing out is a lot more destructive when you happen to have a ton of built in weapon systems that are always with you and ready to engage at a moment’s notice. The “humanness” angle is sometimes seen being pushed by the media, but it’s basically an excuse the corps use to shift blame away from their faulty products.


  • Pokémon Infinite Fusion is really good. It’s Kanto but you can splice Pokémon together for fun and/or advantage, combining their types and movesets, and a ton of the possible combos have custom sprites. (The ones that don’t have custom sprites use old auto-generated sprites, which are at least usually funny.)

    There are about 500 canonical 'mons, which means over 200,000 fusions!

    Don’t trust Google, people are making fake download sites. Get the game from the Discord.

    (Yes, Discord is a terrible place to keep the canonical download links. No, I don’t know why it’s like that. Yes, this whole thing was made in RPG Maker, somehow!)


  • Thanks, I didn’t flatline! One of my players couldn’t make this week so I improvised a variant on the classic Food Fight intro scenario so that we could familiarize ourselves with the combat without going off on a run sans street samurai. In retrospect I’m not sure I handled recoil penalties correctly, and we slogged through the rulebook looking for some things like “Why does spell Force matter again?” but in the end only one of the players got mildly shot, and the mage manabolted a guy so hard that he totally fried from the inside out, so I’m calling it a success!








  • The last time I was handing out candy at my old neighborhood, kids would ring the doorbell but then they’d just stand there and stare at me until I handed them candy. You’re supposed to say “trick or treat”!

    Now I live in an apartment, so I don’t get trick-or-treaters. (I have candy just in case, but nobody ever knocks.) My roommate went to hang out with his sister and hand out candy at her place, and apparently their neighborhood has decreed that trick-or-treating ends at 7 sharp now so that nobody is out after dark? I don’t get it. I thought staying out late (and, for teens, potentially unsupervised) was part of the fun!




  • Initial reviews seem remarkably positive given what we saw in the first gameplay reveal a few months ago. My impression at the time was that about half the voice actors sounded like they hadn’t been given enough context about the scenario and some of the cutscenes had questionable direction, which were bad signs for a curated ten minute slice. I still think it’s ultimately not for me—I don’t really want action combat in my Dragon Age—but I’m glad people are enjoying it.