• 6 Posts
  • 68 Comments
Joined 2 years ago
cake
Cake day: June 16th, 2023

help-circle



  • I don’t think it was bullshit. When Alyx came out, SteamVR still had substantial issues managing VRAM at times. As a VRChat player, it was very obvious.

    This warning may have been partially related to the SteamVR overlay failing when VRAM is full, when it failed the overlay wouldn’t work. And then there were massive perf issues when returning to the app. All centered around managing VRAM.

    To this day the overlay will fail to come up if VRAM is maxed out or over burdened. But it seems to recover better. So this issue has improved a lot since Alyx came out. At least in my experience.

    Maybe I’m way off. But to sum things up, I don’t think it was bullshit. It was just very cautious and upfront about possible issues.

    It is strange that you are still seeing the message on your new config tho. Might just be a bug. — Maybe it’s reading your integrated graphics VRAM in error? Are you using Link with a Quest? Maybe that config causes it to read things wrong?





  • OwlBoy@lemmy.worldtoVoyager@lemmy.worldUpdate broke the app entirely
    link
    fedilink
    English
    arrow-up
    5
    ·
    edit-2
    1 month ago

    The releases/changelog have been weird for a little while now on the PWA.

    I feared mine would get broken too, but so far I’m ok. I’m on iOS.

    Anyone have insight into why the changelog has been weird? And there was a set of updates that seemed to do nothing recently?

    Edit: going back and viewing the recent releases in GitHub they don’t look “blank” or weird or duplicate like they were… maybe they were all hand fixed? - I stand by the feeling that recently things have been odd. I had the user vote tracking appear in the PWA multiple updates before it showed up in the changelog.



  • I would not have guessed that reply guys replying to really popular accounts would ever check if their reply is a duplicate.

    I didn’t catch that this is why Alec stopped posting there. I assumed he was just being sensitive to being a public figure in general.

    When you make a channel that is filled with “well actually” and “turns out.” You should expect your audience is into doing the same.

    And when you don’t have an algorithm filtering these for you… well, then you get the reality of other people’s interactions. Twitter just optionally hides this reality from big accounts. (I’m talking about what they use to label “low quality replies” or something similar.)

    The federation issues of replies/boosts/hearts/etc are still a big bummer, though.










  • The Index controllers are never really out of the way for anything. And sliding them down your wrists is uncomfortable, awkward, not practical for all wrist sizes, etc.

    I personally think the Index controllers are overhyped and terrible. They are awkward, didn’t live up to their promise for finger “tracking”, make your hands sweat, they are bulky, the straps are never quite the right tension, they had durability problems, etc etc.

    I’m not sold on these, but I can see why others are. And why people in the club scene or who are performers would give them a shot.

    I sure miss the original CV1 Touch controllers.