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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Taken at face value it really doesn’t look good, to phrase it mildly, does it? Work/life balance has been the argument for change since 2012, fucking hell of they still don’t get it right. There hasn’t been a content drought since Season 3 under the old management, and if SotO is what NCNet manages to create with a dev pool as big as the one that created Season 4, then may God have mercy on their souls. All signs point toward End-of-Life milking mode, but I’ll wait on their next buy-to-play Living World snippet for my final verdict. Maybe they surprise us.









  • lulztard@lemmy.wtfOPtoGuild Wars 2@lemmy.wtf28.11.23 Game Update Notes
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    1 year ago

    You might be interested in https://lemmy.wtf/post/2408545

    While I do not agree with your binary choice in the slightest, I did give it a test. 25 Might with rifle is no issue (not using Abstraction), Might with staff requires more than facerolling. 20+ WITH facerolling. Rifle gets smoother with Mirror Images, staff uses Mantra of Pain. Both use Mantra of Recovery for heal and clone generation. Rifle only uses one stack on recharge, staff spams the entire skill on cooldown.

    I’d say that Rifle/Staff is probably going to be the support monster of choice. With staff you can trait Feedback for easy long-range rezzes and chill faceroll healspam, with rifle being your oh shit button for additional burst heal, ranged portal, extra CC. No focus then, but there’s always something.

    Problem with rife is the spam of all skills on cooldown, that leaves very little room for a ranged portal or anything else. Also, much of rifle’s healing comes from 3, and that’s either boons OR burst heal.

    Rifle has 0 damage potential, staff is condi. Rifle leaves two free utility slots, maybe three. Staff two. Maybe staff & mainhand/offhand. No ranged portal, but next to everything else. Even boon strip via Null Field or Disenchanter.

    If one can live without focus, staff/rifle is probably the full package.

    Edit: rifle has definitely more heal, I can withstand the ticks significantly longer. Staff has me die pretty fast. Having rifle either main heal or as a backup is what you want once your group takes 5k DPS damage because a timer has ran out or something.



  • Hmmm. I could continously heal max damage at the training golem. As a Harrier Rifle Chrono. Though it was stressful and pretty close sometimes. Heal Mantra not for mantra heal but for clone generation was a twist I did not expect. Pretty clone starved.

    Aura trait is useless without staff and there are no alternatives. Does Anet really expect us to swap back and forth? Nonsense, I’m not going to lock myself out of my heal skills for nine seconds.

    Boons were fine. Regen, prot, alac or quick. All permanently up.

    Got the rezz trait up as well. Might as well take Feedback since utilities are kind of free. Soooo…Feedback, MI, Aegis-well whatever it’s called?



  • Mirage Ambush AoE heals, but offers neither alac nor quick. Sooooo…staff/rifle?

    Portal has a 1,2k range. Porn. But only one charge. Still porn.

    I’d assume that Chrono jail will still be real with potentially Mirage as an option and Virt for memes.^

    Edit: well fuck me up the arse. Staff Memestrel works just fine, no rifle needed. Gonna test it on Affliction 100.

    Edit2: Staff/Rifle Memestrel is going to be an absolute fucking monster. Can’t be arsed to live without uber rezz? Fuck Mantras, camp rifle.














  • Yeah I would’ve noticed. I think I knew what was going on. If a super fresh map spawns right before the meta starts, the meta…doesn’t start. I’ve talked a bit with my current Archipelago squad and that behaviour has been confirmed. So, yeah, make of that what you will. Has a right feel to me.