Interests: programming, video games, anime, music composition

I used to be on kbin as [email protected] before it broke down.

  • 8 Posts
  • 147 Comments
Joined 1 year ago
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Cake day: November 27th, 2023

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  • Back before kbin fell off the internet it had a really neat experimental “collections” feature that would let you make named groups of communities. Collections could be used either privately or made public so other people could subscribe to your curated feed on a topic. The owner could update the collection as needed (e.g. adding or removing communities/magazines as they changed over time).

    It’s one of the kbin features I miss most on lemmy.

    Does anyone know if mbin ever got a copy of that? I know they forked off before it was added to kbin, but I don’t know if it ever got integrated later. (I don’t see it from a quick glance at moist and fedia, but I haven’t dug into the dev history.)




  • I’m not sure what the best way to make using it convenient is, but you could paste something like this into the JS console to rewrite all the r.php links:

    (function() {
      let links = [...document.getElementsByTagName("a")];
      links.forEach(link => {
        if(link.href.startsWith("https://skimfeed.com/r.php"))
        {
          let url = new URL(link.href);
          let clean_link = url.searchParams.get("u");
          link.href = clean_link;
        }
      });
    })();
    

    The basic idea of my JS snippet is that it looks for all the anchor tags (i.e. <a href='...'>), finds the ones that link to r.php, extracts the u query parameter which appears to contain the actual URL of interest, and then replaces the href attribute of the anchor (i.e. the part of the HTML that contains the destination URL) with the clean URL. That entire snippet of logic is wrapped in an anonymous function which is then immediately called so that you can just paste the snippet in more or less wherever it makes sense to trigger the logic.

    Way back in the day I would’ve stuck snippets like that into GreaseMonkey scripts, but I haven’t messed with that stuff in a long time and I’m not sure which extensions are still good to use for doing that kind of thing.

    Apologies in advance if my snippet is not perfectly correct; I’m not familiar with that site and wrote this off the cuff when I saw your post. Hopefully it’s helpful though.




  • You can do this by configuring an HTTP server (e.g. Apache) to listen on port 80 and/or 443 (HTTP and HTTPS standard ports, respectively) and select which site to serve based on the name of the site requested. Apache documentation for this feature is here: https://httpd.apache.org/docs/2.4/vhosts/name-based.html

    Note the sample config snippet showing how to set up a simple static site serving both www.example.com and other.example.com using ServerName in a VirtualHost to select between them.

    You can also have Apache match a pattern in the URL and reverse proxy to another HTTP server – that can just be another program on the same computer listening on a different port, or could be on another computer entirely. See the simple reverse proxy config example on this page for a starting point: https://httpd.apache.org/docs/2.4/howto/reverse_proxy.html (Note also that you probably don’t need anything further down that page – e.g. the load balancer and failover stuff is not likely to be useful to you for a small personal project.)

    Other popular HTTP servers can do this too; I just happen to have done it with Apache before.


  • He’s not wrong; making nicely styled anything in UI is a PITA.

    with a simple menu like in Nier Automata

    If you go and break down all the little things it does, it’s actually not that simple. It’s not quite as in-your-face as P5’s menus were, but there’s a bunch of little transition effects – things like the triangle dissolve when opening it and a particular typewriter text effect that types out characters with deliberately wrong letters before correcting itself. Areas changing color like progress bars – which can be interrupted and which reverse themselves nicely if the user changes tabs so that you get a transition effect without delaying the user much. An overall styling that’s reminiscent of old LCD screens – which needs to work cohesively with the rest of the game design. Subtle changes to the music when the menu is open. Special animation sequences (e.g. in ending E). Etc, etc. Individually none of them is all that hard, but putting it all together was probably still a PITA for whoever wrote it.


  • Best way to fix that is to join in and post something!

    Otome isn’t my personal interest (my sexuality goes the other way), so I don’t have much to say myself, but I’ve seen Elevator7009 trying to build a community first on kbin.social (before that site died) and then on kbin.run (before it died) and now there and I’d like to see her efforts succeed.

    If you’re not interested, feel free to ignore it, but if you’d like a place on Lemmy for discussion, there are at least a few people there who’ve been trying their damnedest to get something going.






  • I set up a couple profiles with different colored backgrounds so that I can easily visually distinguish terminal windows when I have several open at once. For example, I usually switch the profile to one with a red background when I ssh into a server to help avoid confusion about which system I’m running commands on. I also cranked up the font size a bit in all profiles to make it easier for me to read.




  • If you want to improve significantly, go read someone else’s code and modify it. Try to fix a bug in a program you use, add a feature you want that doesn’t exist already, or even just do something simple for the sake of proving to yourself that you can do it – like compiling it from source and figuring out how to change some small snippet of text in a message box. Even if you don’t succeed, if you put in a serious effort attempting it, you will almost certainly learn a lot from trying.

    Edit: changed wording to try to be clearer