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Cake day: June 16th, 2023

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  • I’ve the same opinion you do. I loved to play SA1 and the “adventure field” vs “action stage” thing was the perfect balance between the open world you could explore and the more linear gameplay.

    SA1 was a very good game, then came out SA2, a poorly executed thing that forces you straight into mini game style games, nothing to explore, no hub word to make the experience consistent. SA2 kinda feels like a 2D gameboy-style Sonic game. The way thing were tied together between the story of each character, “adventure field” and “action stage” was just very well thought out-

    And there’s also another problem, the PC version of SA2 is a also a piece of crap. While Sonic Adventure DX wasn’t perfect things actually worked mostly fine out of the box however in SA2 not even gamepads work.

    Btw, I’m looking for this: https://lemmy.world/post/21563379


  • TCB13@lemmy.worldtohomelab@lemmy.mlNormal Proxmox Folder Structure?
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    11 days ago

    The normal and recommended Proxmox file structure is what you’ve after running rm -rf /. Just move to Incus (LXD) and be done with it.

    Incus provides a unified experience to deal with both LXC containers and VMs. If you’re running a modern version of Proxmox then you’re already running LXC containers so why not move to Incus that is made by the same people? Why keep dragging all of the Proxmox overhead and potencial issues?

    Incus is free can be installed on any clean Debian system with little to no overhead and on the release of Debian 13 it will be included on the repositories. Another interesting advantage of Incus is that you can move containers and VMs between hosts with different base kernels and Linux distros.

    Read more here: https://tadeubento.com/2024/replace-proxmox-with-incus-lxd/