• 3 Posts
  • 447 Comments
Joined 1 year ago
cake
Cake day: June 16th, 2023

help-circle















  • SolOrion@sh.itjust.workstoGames@sh.itjust.worksTried Stardew
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    11 days ago

    That’s fair- I’m not trying to say the game is for everyone. I’ve just never understood the people that seem to ruin the game for themselves by trying to be efficient to the point of making the game stressful.

    Also, I definitely feel the slow walking speed sometimes. I absolutely hate having to go talk to Clint before you get the minecarts going cuz it feels like it takes forever to walk all the way across town.



  • SolOrion@sh.itjust.workstoGames@sh.itjust.worksTried Stardew
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    2
    ·
    edit-2
    12 days ago

    That’s the thing: You don’t have to micromanage either, really. The only actual timer in the daily one. Other than making it to your bed in time, you’re not on any other kind of time crunch on a macro scale. You don’t need to make the most of every day. Waste those fuckers. Wake up, water your crops, go back to bed.

    The only event that doesn’t repeat, afaik, is Grandpa’s ghost judging you at the end of year 3, and honestly you might be able to repeat that too somehow. Otherwise, pretty much every time triggered event will just happen again next year.

    The way the game is structured seems to inspire a need to be extremely efficient with their time in people. Never wasting time or energy.

    I feel like I took the direct opposite route and promptly didn’t care even slightly. I regularly just water crops and skip days cuz I wanna sell them or get started making wine out of them or whatever else.