If it worked anything like the GLOO Cannon from Prey, I would have been satisfied even if it were the only major innovation in the episode.
If it worked anything like the GLOO Cannon from Prey, I would have been satisfied even if it were the only major innovation in the episode.
The downfall began when Ubisoft abruptly wrote Lucy out of the story after Kristen Bell asked for more money. Then they killed off the literal main character one game later, and nowadays you’d be excused for forgetting Desmond ever even existed given how little the modern day matters to the plot.
User tagging was what I was waiting for to try Voyager again (I prefer tagging users over blocking them), but per-user vote tracking was the killer feature I wanted an app to have.
I guess this is goodbye, Boost. Time to write a user tag import script!
Unsurprisingly, non-goblins tended not to bother with goblin currency.
Until one of your players invents currency speculation and gets rich. Though that could lead to a cool arc where the bankrupt goblin clans come after them for revenge.
I think that’s just Trump’s insecurity acting up because Musk gets nearly as much worship from his fans as he does. Hence him trying to mar Musk’s reputation and knock him down a few pegs.
But then I was thinking the guy probably isn’t running on foot with four tires
He just has to think outside the box.
They forgot Rule One.
It’s too bad they didn’t make the Moonlight Butterflies in the Crystal Caves hostile. Imagine the player tears after having to navigate narrow invisible walkways while dodging laser spam.
there were once Romans there
If Valve’s Employee Handbook is to be believed, they don’t use a formal project structure with static teams. Instead each developer works on whatever project interests them, and one of Valve’s current goals is to improve game performance on Linux/AMD by contributing to upstream open source projects.
Valve is as close as we’ve gotten to someone paying a bunch of industry veterans to contribute to open source. It’s amazing what happens when all innovation isn’t black-boxed in an internal repository and forgotten about.
Kreia couldn’t care less about the beggar. The point of her lecture was to get you to consider the unintended consequences of your actions, since she was screwed over multiple times by her own. That’s why she says something no matter what you choose.
Kreia is a teacher before anything else. She’s also a massive hypocrite, which makes her infuriating if you don’t recognize it’s intentional.
I believe the Restored Content mod restores some scenes where you can actually earn her approval (including during the end game), which helps a lot.
Have you played Obsidians other works? They love deconstructing tropes. It’s what they’re known for, aside from top-tier writing and being screwed over by their publishers.
That perk you get from Brianna in KOTOR 2 that lets you add your wisdom modifier to AC when unarmored would have worked wonders in KOTOR. It’s weird that Jedi can’t get the definitive monk class trait in the first game.
Actually, a mod like Tale of Two Wastelands that combines the two games’ content would be amazing. They fixed so many balance problems in the second game (then snapped balance in half over their knee with the crafting system - as is tradition). Porting those improvements to the first would be sublime.
If the amount of explosives you use doesn’t replace your current problem with a new, even larger one, you didn’t use enough explosives!
I checked my playlist and it’s very nearly the oldest entry still on there. It’s definitely due for a watch by this point!
Clearly the problem was that you didn’t bring enough grenades!
That final gauntlet of infinitely respawning enemies in the Star Forge must have ended so many non-Jedi/Sith challenge runs. If you don’t have crowd control abilities and high enough DPS to get rid of one group before the next makes it to you, they will wear you down.
On the other hand if you DO have force powers (which the developers clearly balanced the endgame for) and a decent team, it’s a cathartic march of triumph as you blast your way through dozens of what used to be somewhat challenging enemies while Malak panics in the background.
Kreia is the Wise Old Mentor by way of cranky, ornery contrarian and I love it. She’s exactly what you’d expect a librarian who left the Jedi Order because she thought she could do better to be like. And that’s not even getting into spoiler territory!
She’s great - love or hate her, she has more personality than almost any other character I can think of. Even her contradictory actions can be examined and explained based on who is there to see her and the lessons she wants them to learn.
Even if said lesson is “don’t touch or try to influence my apprentice, you imbecile!”.
That video has been in my aptly-named “Watch Eventually” playlist for ages. I should get around to actually watching it!
Don’t believe me? It’s all in the numbers.