Yes but they won’t count for ranked
Yes but they won’t count for ranked
DF!
Human leather hats
I kinda… don’t lol. But I work just 4 days a week and on 3 of those I start relatively late (10:30), so that helps a bit.
I have recently learned that this is called Delayed sleep phase syndrome (DSPS) and is very common in many people ‘on the spectrum’. I think it’s nonsense to call it a syndrome but that’s modern society for you.
Anyway, I usually don’t sleep before 4am, often even later. It’s rough 😬
Fun fact: a block feature is required to be accepted by the Apple AppStore review process. So Twitter will disappear from Apple devices with this change.
Since this got some votes and became visible, here’s the source:
Apps with user-generated content present particular challenges, ranging from intellectual property infringement to anonymous bullying. To prevent abuse, apps with user-generated content or social networking services must include:
- A method for filtering objectionable material from being posted to the app
- A mechanism to report offensive content and timely responses to concerns
- The ability to block abusive users from the service
- Published contact information so users can easily reach you
https://developer.apple.com/app-store/review/guidelines/#user-generated-content
Fun idea. I remember when Twitter was just new, many games added support for the Twitter API to automatically post when you got an achievement and such. That would be more fitting to Mastodon; but just as something that reads from a source to get an update feed, that would totally work.
I figured with how splintered a federated service can become, it might be essential to start a list like this. Feel free to suggest any others you find relevant!
I really hope this ‘issue’ gets clarified/fixed at a higher level at some point, because it do be a little confusing :)
and horror is a very comforting genre
We are very different people 😀
I do all of my games as open source projects under the GPL 3 license
That is so amazing, thank you. Really cool
Hoping I can publish on Steam
I have not published something on Steam myself yet, but I’ve paid the publishing fee ($100) for a game I’m working on yet, so I can test all the Steam API integration and easily update the game for the few people that help me test. The process seems very straight-forward.
Ooooh I love the idea of a noir detective game with space elements.
Thread is totally fine! Thanks! :D
I’m currently writing my own semi-engineless game (I don’t want to say that I’m building my own engine, but I do have some reusability for my own sake) while figuring out SDL2. Not enough defined of the game yet since I’m still learning where to go while working on the tech stack, but I have some ideas inspired by various games to create an unique mix. Will absolutely show it off when I have something to share.
[email protected] now with proper link :) Tried linking it on mobile using the new Mlem iOS app and managed to crash it. :D
I started [email protected] for those interested :)
After a bunch of research and weighing options, I went with a Withings Scanwatch. The 30 day battery time is a nice bonus.