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Joined 1 year ago
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Cake day: July 26th, 2023

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  • Well, I’ve decided to check the financials of a couple of VR companies since your counterpoint sounded reasonable. The only one working at a loss is Meta. I could argue their business model is in Death Valley right now. After all, they have major capital expenses, which aren’t easily covered unless you have a big userbase.

    But that’s their VR sector. Overall, Meta’s profitable and can easily cover all the expenses several times over.

    Also, what do you mean by “they have to dedicate several multi-person teams to manage the clients?” Firstly, who’s “they,” secondly, if I understood you right, that sounds prepostrous, unless you’re talking B2B.



  • Here’s mine, that works outside of tech:

    It’s a great source for second opinions.

    Say you want to make a CV, but you don’t know where to even begin. You could give it a description of what you’ve been doing and ask it to help you figure out what jobs fit the skillset and how to present your skills better.

    It’s a good tool for such rough estimations that give you ground to improve upon.

    This works well for planning or making up documentation. Saves a lot of time, with minimal impact to quality, because you’re not mindlessly copying or believing the output.

    I’m also considering it for assisting me in learning Japanese. Just enough to be able to read in it. We’ll see how it does.


  • I think what you’re forgetting is scale.

    Lemmy is niche. VR is niche. Gaming is mainstream.

    You can’t call a niche dead just because there aren’t that many people into it. It’s a niche for a reason.

    Linux is booming, even though it’s “dead.” Lemmy has never been this active in its entire existence. Why do investments from large companies matter?

    What truly matters is growth. Negative growth is what kills a platform/industry/company/whatever else. VR is growing, Linux is growing, Lemmy is growing. It may not be fast, but they all have active userbases that support their development.

    You cannot call a child “failure” just because it never achieved anything in life, can you? They are growing. They can get sick, they can recover. They can also regress due to that illness and die. Only then they’re truly dead.



  • Mistic@lemmy.worldtoGames@lemmy.worldMinecraft is losing VR support next year
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    27 days ago

    That’s not even accurate.

    If VR gaming is dead, then what does it say about Linux with about 5 times less users? Like, a low poly game about monkeys has a daily playerbase of a million people there. Mind you, Mincraft has 1 to 1.5 million. Not bad for a “dead” platform. Also, Valve isn’t even the last one to enter the market.

    I think what you’re actually trying to say is that it’s too niche, which it absolutely is.




  • Some important info that is missing:

    1. Proposed legislation is far from being an actual law. It has only once passed the committee (1st stage out of 5), after which got sent to be re-written. Now it’s at pre-1st stage.

    2. So far, it has received 2 negative reviews from the administration. First one, from 2022, said it’s redundant, and second one, from 2023 that it’s… still just as redundant as it was.

    3. 2 out of 3 authors have removed their signatures since the first negative review.

    Basically, there’s little to no chance this would ever pass. Our “crazy printer” may be insane, but it only does so if there is an ass to lick.

    I could even link everything if anybody wants me to. Doubt it won’t get removed, but still.


  • Understandable, ty

    To give you some insight, afaik, MacOS is the most horrible to port to because you can’t just compile for it and have to get the hardware first, pay for some sort of key second, and reacquire it every time you fail to port it. All of that is for a very insignificant bit of sales.

    Linux, on the other hand, that I can not explain.







  • I work in IT as PM, you’re pretty close.

    Modern technology is glued together NOT random shit that somehow works.

    Everything created has been built with a purpose, that’s why it’s not random. However, the longer you go on, the more rigid the architecture becomes, so you start creating workarounds, as doing otherwise takes too much time which you don’t have, because you have a dozen of other more important tasks at hand.

    When you glue those solutions together, they work because they’ve been built to work in a specific use case. But it also becomes more convoluted every time, so you really need to dig to fix something you didn’t account for.

    Then it becomes so rigid and so convoluted that to fix some issues properly, you’d have to rebuild everything, starting from architecture. And if you can’t make more workarounds to satisfy the demand? You do start all over again.