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Joined 2 years ago
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Cake day: June 16th, 2023

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  • Build 42 unstable right now, is more single player until they iron out everything for a stable release.

    I would say if you don’t mind playing build 41 until they release build 42 stable - then short story long:

    I can be fun with friends, but if you want to play without having to worry about too much grind then it is best to play with sandbox settings and tweak gameplay towards what you and your friends find fun.

    The world can made persistent, but your individual character is unique and when they die you would have to respawn with a new character

    There are mods that do help with the starting out from scratch bit:

    https://steamcommunity.com/sharedfiles/filedetails/?id=2503622437&searchtext=journal - make a journal that stores a characters stats so you don’t have a grind a new character again)

    The sandbox settings are very flexible (and mods can make it even more so) and you can even play in a world without zombies if you wish


  • Firstly, I feel offended you reduced the giant mecha vs a dragon cinematic to robot vs a doll army :P

    Ff9 did the “all powerful god” but it is really a wtf out of no where momement that can feel jarring with the themes of the game - a ludonarrative narrative dissonance, unless I missed some obscure reference to it somewhere

    I would argue that ff6 wrote a less jarring “kill a god” fight:

    spoiler

    Although pulling ideas from christianity, it has a psychopathic clown ascend to godhood, shatter the world and sit a top his “heavenly throne” shooting god rays from the sky on a whim

    The fight then is a series of killing his “angels” before finally destroying him and shattering his “heaven”


  • That is a shame, I would have thought that she would have some measure of control after the events of the first game

    Especially, since the burden she was carrying was lifted.

    spoiler

    I guess she has a severe case of the “blessing” that she disassociates with reality regularly and is unable to discern what is real and what is not as she lives a life of what she thinks is real as truth.

    I guess I can see that happening without any form of medication or therapy and only having her own thoughts to live with after the traumatic events of her past


  • FF 8 Spoiler Response

    spoiler

    If I recall, Squall sees a defeated Ultimecia staggering and ready to pass her powers on before dying, but Edea stops him from finishing her off They sort of have a conversation and SeeD is mentioned and young Squall comes running to Edea

    Rinoa grew on me, at first hated the brattiness but over time she grew on me as a character who acts a blunt force determined to break Squall out of his shell. The Ragnarok scene and her becoming a sorceress locked her in as she matured and leaned on Squall for support in a reversal of her wanting to be his support and Squall being more “human”

    The real love story is Zell and Hot Dogs (oh, almost forgot, Pig-tail girl)

    Laguna and Raine was a lot more wholesome and mature with it not having any internal drama. The drama is more external elements leading to a more bitter sweet tale of Laguna accomplishing his mission but living with guilt of his failures


  • FF8 spoiler response

    spoiler

    Yeah, I agree especially with her being a tragic character her final lines sounds line someone desperate:

    “Recall a memory from your childhood. The sensations, emotions, the words from back then. Growing up means leaving something behind and throwing something away. Time will not wait, no matter how hard you hold onto it, it escapes you. And …”,

    especially considering how Ellone’s powers work

    I think it is repeated (at least once already) or she achieved some form of omnipotence with her time compression as her plans seem to have a definitive goal to them like she knows who to look for (Adel and Ellone) and what to do to achieve her ends. Edea (forgot her name) probably still had enough power to “guide” her a bit but ultimately she was overpowered most likely, until Ultimecia released her power to hop to the next one.

    Yeah, Squall could have finished that in a few ways - although, I guess seeing Ultimecia survive (especially after she implanted that final thought, in retrospect), his instincts probably didn’t want to take the chance of her time hopping again and wanted the time line to be prepared. Also he couldn’t kill an innocent person either and risk one of the orphans getting the power as Edea tells him

    The love story between Squall and Rinoa can be melodramatic, but it is done well enough with Rinoa peeling away the layers of edge off of Squall.

    Laguna and Raine though, I agree was a lot better and I think Raine understood the type of person Laguna was and supported him - her personality was like his in some ways. She probably saw Ellone as a daughter as well and knew how far he would go to protect her, which is why she probably kept her pregnancy quiet to not distract him on his quest to save their “daughter”.



  • spoiler

    In a way, I guess technically her goal was very godlike as she wanted to control and compress time to create a favourable timeline for herself.

    That goal however just created a self-fulling circular loop prophesy as her fear of SeeD was ultimately her demise.

    As for the time shenanigans:

    • Her being killed by your group in the future leads to her essence finding Cid’s Wife as a host in the past
    • Leads to the founding of SeeD
    • Introduce main character and group for the game
    • Leads to perpetuating a cycle

    I suppose one can think of her desperately trying to win a time loop and going mad from failure

    Edit

    spoiler

    Laguna’s Love Story wasn’t too bad, although a little on the nose for Squall falling in love with Laguna’s first Crush, but him settling down with Raine was bitter sweet at the end.



  • Haven’t finished 1,2,3 but spoilers below:

    spoiler

    Ff4 - have to stop a vengeful manifestation of an advanced race

    Ff5 - stopping a tree

    Ff6 - stopping a clown’s divinity

    Ff7 - well, that is more an alien with support from the spirit of the planet protecting itself

    Ff8 - sorceressess and time shenanigans

    Ff9 - ends with an abrupt challenge from a death god to convince it not to delete the current universe

    Ff10 - and be transported to a land where a dominant religion is enforced through the power of a wmd that is maintained by “faith”

    Ff12 - prevent the folly of a man trying to become a god, through the power of a renegade of the universe godhood pantheon

    Ff13 - become pawns of higher beings wanting to stop the nihilism of one of its brethen tired of the infinite cycle


  • I would say anyone interested in the game a general rule of thumb would be trash mobs and easy fights = real time and bosses and difficult fights turn based.

    One can luckily change that on the fly.

    I mean if one is confident in their micro, then one can do most of the game in real time, but the game does have enemy encounters that just feel unfair when fighting real time while feeling better tuned in turn based.

    Good game though as one journeys through one of initially 2 “ascension” paths that can eventually branch out into one of 10 different paths as one takes the fight against, technically, gods - but not in the heavenly sense.





  • The original 3D Prince of Persia trilogy - If I had to pick one I liked the most ( or left the strongest impression), then Warrior Within for the shear guilty pleasure of using time powers to hear what the Dahaka says to the Prince when it is chasing him and the story of the angsty, emo prince being knocked down a peg and starts the decision to take responsibility for his actions

    spoiler

    Specifically “killing” his old self and confronting Dahaka in a show of him finally deciding to challenge his fate instead of running away

    I will admit Sands of Time had the most engaging story though and that The Two Thrones shook up the formula a bit with the a bigger focus on combat with the transformation ( which is a like a meta-narrative nod to the changes the Prince undertook over the course of the trilogy)



  • Fedora 41 KDE Plasma

    For the simple, shallow reason it looks great and feels snappy.

    Personal rabble:

    spoiler

    I would say that it does not feel as “set and forget” as Mint, but I enjoy the feel of of environment.

    I am pretty new at Linux in general - only have experience with a Mint environment before.

    I did have some issues with Fedora - mostly audio problems in Steam games and it can feel slightly more intimidating to work with ( compared to Mint) but after digging into various help threads and trying stuff( responsibly) I did reach a point where I reached a satisfied conclusion - even if I am not sure what exactly I did that solved the problem



  • Yeah, seems Reddit has a different take, ranging from rage to dissapointed…mmmm, I guess you could say it is a real life version of the pressure of the media where you have people who look to find deeper meaning in a work and you have others who take a more surface look or react emotionally with them comparing the work to others that left them disappointed.

    Almost like Love Today or Tokyo Blade

    Shows you why Aqua decided to try bury all his family trouble with him

    All I can think of is people carrying expectation from Aka’s other work and how his earlier stories proverbially poisoned the well so to speak - as there seems there is a feeling of Aka not being able to “end a series”.

    Cannot help but think of the Manga artist scenes at the start of the play arc and how it is re-enacting it self out.

    People loved the characters and are probably dissappointed in not receiving the payout they felt they deserved or expected from the personal investment in the story.

    I say fair enough, hope no one takes it too far then the show becomes too real, but I have to try accept that not everything clicks with people like same way things do not click with me


  • That is a nice take on a meta-narrative level as the most powerful moments have shown how “popular” tragedy is as, I for one when thinking back, has it’s strongest points anchored around tragedy with Aqau’s moments that draw in the audience throughout the series, Akane’s tipping point, Ruby’s channeling of her darkness, Melt’s acrobatic display, even Kana with how people were gravitated by her acting born from her channeling her pain ( with her trying to overcome it through her feelings for Aqua and how that also manifested in a positive way,somewhat, in the play) and heck even Kamiki seemed to be successful despite his proclivities.

    There are examples with almost all the characters showing how the industry has effected them in some way, most of it being tragedy or dealing with its reality and trying to work within the system.

    It shows how we, as humans, seem fascinated by the darkness and how captivated people are by those able to channel that or overcome it.

    The industry knows this and it is eager to profit off of it just as much as it is eager to profit off those that know how to “play the game”.

    One needs to adapt, be strong and endure the suffering and through that can one’s strength of character be radiant but that is contrasted by how ruthless the industry is as well, as people are quick to come to conclusions and how powerful that pressure is as people resort to all sorts of terrible ideas and actions in pursuit of trying to find meaning from that pressure - which can dangerously become their crutch as the industry expectation bears down on the individual.


  • It is personal opinion and all, but I liked it - not mind blowing but satisfying enough… it started with lies to make one happy, and ended with lies making one happy - although Ruby seems to be living with lies with some depth born from love whereas Ai lied to find love and tried to love in that deception.

    Kana seems to have to find peace in her regret and probably processes it through her acting like how she used her mother.

    Ruby did what her mother couldn’t which is bitter sweet but a dream was realised, in multiple ways if one wants to intepret the brighter stars as her playing to her intended audience.

    Overall, satisfied with the conclusion as I can try to fill in the blanks on my own with my own narrative based off what the series showed what the characters are capable of and it brings to an end the journey of follow them