Steam Controller Fan.

  • 3 Posts
  • 28 Comments
Joined 1 year ago
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Cake day: June 25th, 2023

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  • I used left touchpad as a touch menu when I was using the left joystick. After moving to the left touchpad I prefer it over joystick due to being able to rely on a sprint hold mapping it on the outer edge without accidentally triggering it like I would on the joystick. And I’ve come to love mapping stuff like crouch, slide, or dash to it too so combining movement actions to touchpad clicks. Frees me to use back buttons for other stuff and further reduce my need to lift my thumbs away from movement and camera controls.

    That’s my experience as left joystick and left touchpad user.






  • I’m the minority that wishes the controller would have the same layout for the touchpads with it being large, circular, concave, and in the same upper positions.

    I use dual touchpads on the Steam Controller to play games like Doom Eternal, Left 4 Dead 2, Spin Rhythm XD, The Finals, etc.

    But, on the Deck I did not find the touchpad good for those games due to the shape, size, and placement so it turned out as being as useful as the dualsense with it becoming more a joystick controller than a touchpad controller I wanted to use in the same way I use the Steam Controller. Been hoping for years for a proper Steam Controller with upgraded gyro and 2 additional grips, but looks like it’ll never happen even if Valve came out with a new controller when it comes to a dual touchpad controller I want to use. Would be more a xbox/sony controller alternative.



  • Lot of life long controller users aren’t good at aiming using only joysticks either with increasingly stronger aim assist over the years doing the bulk of the carrying which has led to some players saying a games controls are bad if the aim assist is weaker than ones they do well in.

    Then add in how different the dead zone and acceleration curves are for joysticks from game to game and it makes carrying over muscle memory difficult even if you master joystick in one game. It’s like how acceleration can throw off mouse users.

    But, gyro helps a lot if native gyro is mouse like or you opt to bind mouse to gyro, since the sensitivity is something that can be replicated from game to game like people do with regular mice. This video might be a good starting point. One quirk of gyro is that some games you can just bind mouse to gyro and start playing, but other games may not support simultaneous gamepad + mouse so having to opt for mouse and keyboard binds on the controls. Some people bind joystick to gyro but that introduces unwanted negative acceleration.

    I recommend Portal for starting out and getting used to gyro. Then once you are used to aiming with gyro something like Left 4 Dead 2 which has good Steam Input support.







  • Steam Input for use with my steam controller and playstation controller for gyro controls. Particularly love the dual touchpads for movement and camera controls and extra click inputs over a single joystick click. I can’t deal with default control schemes anymore when it comes to controllers after becoming reliant on the amount of customization Steam Input provides, since it goes beyond a simple remapping with layers, modeshifts, chords, touch menus, action sets, etc.

    Linux support that reduces need to fiddle around with settings and mess with lutris type tools and more devs putting in the time to try to be Steam Deck certified. Even when it doesn’t run well on the Deck for more demanding titles there is still benefit for more powerful systems and future Steam Deck follow up.

    Existence of Steam forums and guides has come in useful for help and has popped up on search results that I wasn’t able to find on pcgamingwiki, so reddit isn’t the main place I need to rely on. Been a way to also try to reach devs without having to use reddit or twitter.

    Steam workshop. I do use nexusmods, moddb, etc. But, sometimes just having it integrated into Steam makes it convenient.

    Other launchers are more like comparing a dumbphone versus a smartphone where if all someone wants to do is make calls and text that is fine, but for those that have become accustomed to Steam launcher features beyond launching games there needs to be more done by competitors. Having to use stuff like GLOSSI to try and utilize Steam Input when using third party launchers, or have to fall back to syncthing to try and sync saves from other launchers when using Steam Deck just makes the lack of Linux and custom controller support apparent.