DefinitelyNotAPhone [he/him]

  • 9 Posts
  • 607 Comments
Joined 5 years ago
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Cake day: July 29th, 2020

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  • It’s truly incredible watching liberals look at the infinite mountains of terrible shit that a genocidal apartheid-emerald-mine-inheriting techbro grifter billionaire has done and deciding that the worst of it is not backing a genocide in Gaza, attempting to coup multiple countries to steal their lithium deposits, or doing a literal Nazi salute on live television, but rather than he has business ties to China and that somehow those dastardly inscrutable orientals are somehow the true bad guys here.

    Then again, if I had spent my entire time on this planet being convinced that voting for whichever ghoul is wearing a blue tie this election cycle would end fascism forever I’d probably lack the introspection to realize I can literally just look up how the Chinese government is structured rather than scream on the internet how Xi Jinping personally ate all my ice cream with Stalin’s comically large spoon.












  • Because being right on the internet is life’s greatest treasure /s

    Taking an incredibly lazy swing at your idea though: a “soulmate” implies that some higher power or function is assigning one person to another to be their one true partner, and that any other pairing is inherently wrong. Ignoring the metaphysical aspects of that, attraction and companionship is built off of mutual trust, shared interests, and more often than not a heaping helping of base biological impulses in the form of Those Good Hormonal Chemicals™. You could easily make these relationships with a ton of different people and be perfectly happy in any of them, and if you’re non-monogamous you’re probably going to, and any insistence that your partner is the only one for you boils down to an amoeba in a rain puddle insisting that the puddle was made for it simply because it came into being there.

    Also the soulmate trope inevitably turns into a shitfest online about OTPs, and nobody needs that when there’s oodles of crack fics out there to keep us entertained.









  • Ironically not watching the video because it’s too long, but a large part of the reason why a lot of games are bad is because they’re too long. Or, more specifically, because the developers choose to pad out the playtimes with meaningless sidequests, enormous (and completely empty) open worlds, collectathons that give your character an extra outfit if you find all 4900 of the shiny rocks the developers had some algorithm autopopulate the world with, and basically every other AAA trope that doesn’t involve well-polished, purposeful gameplay or story.

    And they do this because the industry has repeatedly doubled down on “more content == better” dollar-per-hour metrics. There are plenty of games out there that actually take 120 hours to beat (looking at you, Persona) that are legitimately great games because they fill those hours with engaging storylines, characters, and mechanics (some grinding aside).