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- cross-posted to:
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Not a single bit of “switch 2” news has been corroborated. It’s all rumors.
Didn’t multplie news sources corroborate Switch 2 being at Gamescom?
I will never mistake a Nintendo for being powerful
DLSS (or FSR/XeSS for that matter) isn’t a magic bullet. I’d say the “Quality” setting (67 % per axis) is acceptable for some games if the output resolution is at least 2560x1440 (so it renders at like 1715x960), but even then it’s very noticeable if you ask me. At even lower internal resolutions, it’s getting a lot worse quickly.
It’s a nice way to get games running that wouldn’t otherwise run with an acceptable frame rate, but not much more.
Yeah, it looks like junk. I have never seen it look good in any game.
Didn’t Digital Foundry do a video on this a bit ago? They pretty much said it would only be about as good as the PS4.
PS4 on a handheld sounds awesome
It’s going to be PS4 at varying lower resolutions. It could have looked a lot better.
It also got brought up again in the latest DF weekly. A recent rumor states thst the switch 2 soc won’t have the dedicated tensor/ML cores, so DLSS performance would take a further hit.
Nintendo’s cheaping out on their customers again. Imagine having modern looking Nintendo games again?
Here is an alternative Piped link(s):
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Nintendo is known for reject modernity but not include hw dlss would be their 2nd biggest mistake
This really ought to be Nvidia’s chance to show off Gsync and DLSS. They control the entire machine - screen included. A zillion people are gonna buy this hardware. You figure they’d go hard on making 40 feel like 60 and 720 feel like 1080, but you’d have figured that for the first Switch too.
I’m just gonna share my comment from 3 months ago.