They will run Linux, but you might fry them if your fans don’t work properly.
The EFI will control the fans just fine.
They will run Linux, but you might fry them if your fans don’t work properly.
The EFI will control the fans just fine.
I’d recommend a separate authentication plugin independent of Mojang accounts. For example this one (didn’t test it myself).
SMS, iMessage and now RCS have been working well for me and I’ve been (primarily) using iPhones for the past 8 years now.
The Messages app shows what type of message (iMessage/SMS/RCS) you’re about to send in the text field and displays which (sent or received) messages are what as well.
One thing I could see going wrong is that a given phone number is registered with iMessage and it hasn’t been disabled after switching to an Android phone for example.
Another (imo more likely) thing is that if it’s using RCS, some carriers don’t seem to work too well with it as of now. iOS seems to have implemented the base standard, while Google added proprietary extensions to said “standard” in Android, like end-to-end encryption. I never had issues sending or receiving RCS messages from/to Android devices, but there might be some hiccups for some people as RCS - even though it’s called a “standard” - isn’t really standardized.
Not sure what’s so insane from Apple’s side about any of that.
Your company should provide you with an Apple ID (or “Apple Account” as it’s apparently called now), no…? If they didn’t but one is required, ask them.
Or what do you mean?
Yuzu is also a citrus fruit, so it at least makes sense.
At 8 months old it should be well within warranty. Just get it fixed.
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The 7950X3D or 9800X3D are both faster (besides the 7800X3D you mentioned).
GPU-wise this is obvious the best AMD has to offer, but an RTX 4090 is obviously faster still. With the typical caveats for NVIDIA on Linux.
I’d rather have properly working accessories that connect using Thread (not Wi-Fi) to one another and work without requiring a separate app. Currently almost every manufacturer requires their own proprietary bridge or they want to connect directly to Wi-Fi.
Give me a button/switch, climate sensors (Eve Room comes to mind as it has Thread but it’s a PitA in some other ways), thermostats that can adjust based on an external climate sensor, lightbulbs etc.
Apple TVs and HomePods already work fine as a “Home hub”, I don’t need a separate, central display.
I have several components in my network that are at least 6 years old. Is that a problem…?
Does the CLI still work? If so, you could download and play all the Windows 7 compatible, DRM-free games in your library just fine. Alternatively, if you already had these games installed, they’ll work fine without launching Steam first.
full mirrors of YT
Yeah…not going to happen.
Sounds cool, I just fail to understand how this takes Cinnamon “out to the real world”.
The feature itself is great. It records the last two hours by default and lets you easily create clips from that. The editor is right there in the Steam overlay, it’s pretty great.
I only used it under Linux, and that’s where I’d say it is still very much a beta experience. I have an AMD Radeon 7800 XT. Most of the time, Steam picks up on its hardware acceleration - sometimes it doesn’t. When it doesn’t, it falls back to CPU encoding (obviously) which occupies around 3-4 cores on my 7950X3D to record 3440x1440 at the highest quality setting. GPU encodes are H.264 even though the GPU is perfectly capable of encoding AV1. Performance impact ranges from almost zero to as much as 30%, which seems a bit excessive. On some games that have a splash screen (Sea of Thieves for example), all it will record is said splash screen, even when it’s not shown anymore: you get gameplay sounds, but the video is just a static image with mouse cursor artifacts. It didn’t record sound from one of the microphones I tried. After swapping it out for a different one, my voice is being recorded. At least one session the shortcut for saving a clip just resulted in an error sound instead of a clip being saved.
So it’s a bit disappointing so far. Yeah, Linux shenanigans and relatively small user base, but Valve out of all companies should treat Linux as a first-class platform. Yes, they do a lot for Linux, with Proton and whatnot. But ironically Steam itself is only in an “okay, it kind of works” state. No official packages for anything but apt-based distributions and Wayland (scaling) support is meh at best.
It did seem to work a lot better on the Steam Deck with very little performance impact in my short testing, so there’s that.
What’s Ullr?
Just mighty.
Not sure if you still encounter the issue, but I finally did some trial and error.
It doesn’t seem to be related to the AMD GPU, as I briefly swapped it out for an Intel Arc A750 and had the same issue. I then went ahead and tried disabling most onboard devices of my mainboard (ASUS ROG Strix B650E-E) and sure enough: that fixed it. I then re-enabled them one by one, trying waking the PC from sleep each time and narrowed it down to the on-board Bluetooth.
Do you happen to have a mainboard that has the “MediaTek MT7922A” (or AMD rebranded variant “AMD RZ616”) Wi-Fi/Bluetooth card? If so, try disabling the Bluetooth portion of it in the BIOS.
Let me guess without reading: kernel-level anti-cheat?
A game can both be complete and have expansions later. While it is true that many games strip what seems like core content off the main purchase to sell it separately as DLC, there are many examples of DLCs expanding upon an already finished game.