The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square196fedilinkarrow-up1660arrow-down126
arrow-up1634arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agomessage-square196fedilink
minus-squareSilentStorms@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up6·18 hours agoIs it that much better? The colours just look more saturated to me
minus-squareAmon@lemmy.worldlinkfedilinkEnglisharrow-up3·10 hours agoBecause most GBA games were meant to be desaturated due to the terrible screen
minus-squarestarman2112@sh.itjust.workslinkfedilinkEnglisharrow-up9·18 hours agoThere’s noticably more detail, especially along the coastline. Also, the more saturated colors improve contrast
minus-squareHEXN3T@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up4·12 hours agoThe GBA just has reworked art. The SNES could easily do the same thing.
Is it that much better? The colours just look more saturated to me
Because most GBA games were meant to be desaturated due to the terrible screen
There’s noticably more detail, especially along the coastline. Also, the more saturated colors improve contrast
The GBA just has reworked art. The SNES could easily do the same thing.