Welcome to the eighth writing club update!

Happy mid-February. I hope folks are keeping safe and comfortable. I managed to experience some crunchy snow finally, so that’s nice. Crnch crnch crnch, snow underfoot. In my list of sonic experiences this rates as high tier, maybe even higher than crunchy leaves.

If I had one piece of unsolicited advice it would be to take a long walk with only a notebook for company.

Okay that’s enough musing. On to the stars of our show - the Writers:

Please see last month’s post if you need to refresh your memory on what your goals were.

I can’t wait to hear your updates!

  • JacobCoffinWrites@slrpnk.net
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    7 days ago

    We definitely found some situations where the first group did something very sensible that I hadn’t expected and had to write content for (much of that went straight into the guide) but no major bugs yet, just skipped or missed content. And I wrote the thing with the expectation that any group of players would only see a fraction of the content.

    I do feel like FA does a good job of allowing you to act “reasonably” in any situation. I’ve seen it said that tabletop games tend to be better at (or more fun when) simulating fiction rather than simulating real life. Fiction tropes, movie set-piece action scenes, etc all sort of work better than mechanically-codified real life. But for some reason FA kinda hits this effective middle ground where it’s still a bit escapist but you can generally act how you would in a given situation IRL if you want. Somebody gets if your face, you de-escalate, etc. The big climactic situation at the end of the first campaign featured a single guy holed up with a bunch of weapons and a whole lot of regular people trying to solve what could become a lethal situation. It was quite tense (especially since I didn’t know how they’d handle it). And the players found a very clever set of solutions to eventually take the guy down without hurting him so he could face justice. Their plan (which included a drone they’d stolen from the bad guy, an item they crafted way back in the third session, some smooth talking, a sudden rush, and several great rolls) surprised me in the best way. And for bonus style points, the the one who ended up tackling this aged, old-world fascist was the group’s fairly meek environmental restoration specialist.

    In everything up to that, they generally behaved like competent, clever, but otherwise ordinary people in a rather extraordinary situation and I really enjoyed watching them go.