I haven’t played in a while so it’s not super fresh in my mind but there is a combo of like 4-5 mods that drastically improve performance for DSP. At late game before those mods, I was getting 5fps when on planets with factories and off-world, I might peak at 25fps. After installing those mods, it effectively doubled my max framerate and like quadrupling my lowest framerate for my last playthrough when I was converting an entire family into a white science factory. I had 2 of 8 planned wedged done when I quick, along with 3 fully made spheres and was still seeing playable framerate.
All that is to say, between that and patch updates, that leak might be resolved. I’m not totally sure since I only play without combat.
I also either hand-make spheres or copy from a blueprint so I’m not sure there. I know the sphere editor is a bit finicky.
I haven’t played in a while so it’s not super fresh in my mind but there is a combo of like 4-5 mods that drastically improve performance for DSP. At late game before those mods, I was getting 5fps when on planets with factories and off-world, I might peak at 25fps. After installing those mods, it effectively doubled my max framerate and like quadrupling my lowest framerate for my last playthrough when I was converting an entire family into a white science factory. I had 2 of 8 planned wedged done when I quick, along with 3 fully made spheres and was still seeing playable framerate.
All that is to say, between that and patch updates, that leak might be resolved. I’m not totally sure since I only play without combat.
I also either hand-make spheres or copy from a blueprint so I’m not sure there. I know the sphere editor is a bit finicky.