joelfromaus@aussie.zone to Star Citizen@lemmy.mlEnglish · 29 days agoPatch 4.0.1 In The Works & DGS Hotfixesaussie.zoneimagemessage-square5fedilinkarrow-up126arrow-down13
arrow-up123arrow-down1imagePatch 4.0.1 In The Works & DGS Hotfixesaussie.zonejoelfromaus@aussie.zone to Star Citizen@lemmy.mlEnglish · 29 days agomessage-square5fedilink
minus-squarewarbond@lemmy.worldlinkfedilinkarrow-up3·28 days agoI’ve had it installed for a while now, but I haven’t really jumped in. Are there any particular janky bits to be wary of?
minus-squarejoelfromaus@aussie.zoneOPlinkfedilinkEnglisharrow-up1·28 days ago4.0 has been pretty good performance wise for me but it currently has a lot of game breaking bugs that interupt gamplay and typically force a restart. I’m trying to hold off playing anymore until 4.0.1 comes through in the hopes that it fixes some of the bigger issues.
minus-squareryannathans@aussie.zonelinkfedilinkarrow-up1·edit-228 days agoI wouldn’t call it jank but there’s an ammo shortage in Pyro There’s a few small gaps in the armistice zones in Pyro The AI are really powerful with almost all servers running at 30fps with like 600 players
I’ve had it installed for a while now, but I haven’t really jumped in. Are there any particular janky bits to be wary of?
4.0 has been pretty good performance wise for me but it currently has a lot of game breaking bugs that interupt gamplay and typically force a restart.
I’m trying to hold off playing anymore until 4.0.1 comes through in the hopes that it fixes some of the bigger issues.
I wouldn’t call it jank but there’s an ammo shortage in Pyro
There’s a few small gaps in the armistice zones in Pyro
The AI are really powerful with almost all servers running at 30fps with like 600 players