I have just started and look forward to reading your experiences.

Have fun all.

  • Einar@lemm.eeOP
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    1 year ago

    Finding a creature with a pH lower than 2.5 is extremely challenging. Did anyone find one?

    Edit: Grammar

      • Einar@lemm.eeOP
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        Nice. Now we must just hold off scanning this one until this bug is fixed.

        • kid4today@feddit.uk
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          I got impatient and just did the whole expedition again making sure to make a beeline for the creature transcendant posted.

      • Einar@lemm.eeOP
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        I just went there and strangely enough the achievement didn’t trigger. I had that planet on my list of scanned planets already, though.

        • Bleeping Lobster@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          Ah that’s a shame, I’m guessing you might have scanned it already?

          Hopefully they manage to fix the bug long before the expedition ends. I’ve had to leave my setup behind for a few days and can’t wait to get back exploring.

          • Einar@lemm.eeOP
            link
            fedilink
            arrow-up
            2
            ·
            1 year ago

            Possible. Just kept searching. Eventually I found one that worked. That’s it. This was the most time intensive expedition so far for me.

            • Bleeping Lobster@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 year ago

              I think also that was kind of the point with this one, to encourage exploration instead of just ripping through it as quickly as possible(guilty of that in previous expeditions). I’ve really been enjoying that aspect of it; I’ve been playing since day one and a lot of the ‘wow I’ve not seen this before’ effect had well and truly worn off. So for me it’s been a good opportunity to see the improvements to fauna / flora gen. Though imo biomes, buildings, flora and fauna proc gen is what they really should be focussing on at this point… why does every space station look like one of two models, why does every minor settlement look the same, why does every trading post look the same (I know there’s sort-of a canon explanation for this with it all being generated by the Atlas but it makes exploration pointless and boring once you’ve seen them more than twice)?

              • Einar@lemm.eeOP
                link
                fedilink
                arrow-up
                2
                ·
                1 year ago

                Rumour has it that the space stations are due for an overhaul at some point. Let’s see how that statement of mine ages. 😄

                More variety on the planets would also be welcome. More biomes, more biomes per planet, more variety in flora and fauna, add rivers, jungles and desserts.

                As for buildings, flesh out the settlements. They seem to be the start of something, but what? The outposts could use a few more models, I agree, maybe with a few more procgen inside.

                So many ideas. So much potential. NMS is super broad. It needs depth, IMO.

                • Bleeping Lobster@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  1 year ago

                  Stuff like this always makes me think, why not get the community involved? While not everyone has the ability to design in programs like blender, there are other things that can be outsourced.

                  One idea I had was to make a request for writing; create an absolute ton of text for Vykeen, Korvax, Gek (and now Autophage) in their general style, someone at HG proof-reads and selects what they feel fits the canon, assign them to personality blocks (eg angry, sad, pensive, sarcastic, scared, happy). When interacting with a particular creature for first time it’s assigned a block number, then each interaction with that entity would call a random paragraph from that ‘block’ of text.

                  Similarly, opening up the engine and allowing users with the ability to 3d model to supply building, creature models etc would massively increase the variety

                  • Einar@lemm.eeOP
                    link
                    fedilink
                    arrow-up
                    1
                    ·
                    edit-2
                    1 year ago

                    Awesome idea.

                    Why not take this post and submit it here: Hello Games Reports

                    There’s already mods out there for planet generation and flora variety. Problem is just that no one apart from the mod user sees these changes.

      • Assassin4@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        I saw that the issue has been fixed so I just travelled here. I hadn’t been here before so scanned this creature as a new discovery. I now finally have the achievement, thanks!

    • kid4today@feddit.uk
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      1 year ago

      After doing some searching around it seems that unfortunately the ph level milestone is bugged.

      The milestone and wonders page is actually tracking the highest ph instead of the lowest ph. I can confirm this with my own experience, my lowest ph was 3.6, I scanned another animal and got a message saying new record low but the ph level went UP to 4.2. I then scanned another animal and got the message again saying new record low and the ph level went up again to 4.3.

      The only way to get this milestone done at the moment is to make sure that the very first animal you scan on a toxic planet has a ph below 2.5, otherwise you’re screwed. Hopefully they’ll patch this at some point.

      I’ve seen ppl encountering this bug on xbox, PlayStation and PC, don’t know about switch but I would assume they have the bug too. Apparently if you’re on PC you can use a save editor to reset the wonder and then go to a planet where you know there is an animal with a ph below 2.5 and scan it first. Not tried that myself as I’m on Xbox.

      • Einar@lemm.eeOP
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        Thanks. I am affected. Need to wait for the fix.

        Some of these values I don’t see anywhere in the HUD when scanning. Where is the pH level? Or the aggression level? Or the horology ratio of planets?

        • kid4today@feddit.uk
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          1 year ago

          It’s not in the analysis visor info. You can only see these values if it’s a record, then it gets recorded to the wonders section in the pause menu.

          Also, if you select the milestone as your current mission it will show you your current record in the bottom right of the HUD.

          • Einar@lemm.eeOP
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            That’s a shame. Wish we had more info. Clearly the game has more info about each item in the game than it shows us.

      • Jeff Rose@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        I noticed that too. The first animal I scanned was 2.7 and it’s only recorded higher values from there.

        This Expedition has been kind of annoying and the rewards aren’t even that good. 🤷‍♂️

        • Einar@lemm.eeOP
          link
          fedilink
          arrow-up
          0
          ·
          1 year ago

          Done with the expedition. Except the pH one.

          Waiting for a fix now. The upcoming patch doesn’t seem to have it yet.

          • Einar@lemm.eeOP
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            Latest patch:

            Fixed an issue that could prevent progress in the Voyager’s Expedition milestone to find a creature with corrosive blood.

            🥳 On to acidic adventures!

    • kid4today@feddit.uk
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      No. That and finding a hostile planet are the only 2 things I have left to do. I’ve visited dozens and dozens of systems.

      Let me know if you find either of those.

      • Einar@lemm.eeOP
        link
        fedilink
        arrow-up
        4
        ·
        edit-2
        1 year ago

        Found a hostile planet which qualifies:

        Voyagers Expedition | Hostile Planet Details

        Eissentam galaxy, of course.

        Also, be careful. It has aggressive sentinels waiting at every corner. So best to land, get out of the ship, feel extremely hot and get back into the cosy ship. Leave and hope no one saw that.

        • kid4today@feddit.uk
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          Oh you absolute legend!

          I started playing at 12pm today and finally gave up at 6pm. 6 hours! I must have visited more than 50 systems without finding a suitable planet.

      • Einar@lemm.eeOP
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        1 year ago

        Will do. If anyone finds these ones, post a planetary address, please. Can’t promise I’ll use it, but I don’t want to fail this expedition. So maybe. 😄

        Am looking primarily in green systems. There’s a toxic planet in almost all of them.

        Edit: Found a hostile planet