Like the Skaven mounting an expedition across the scorched Dark Lands, Games Workshop Group PLC (LSE:GAW) is entering territory fraught with dangers.

Following two years of deliberations, the Warhammer 40,000 owner has formally granted Amazon.com Inc (NASDAQ:AMZN) exclusive rights to adapt its prized intellectual property into film and television content.

With the agreement, Games Workshop is putting its reputation – and 40 years of goodwill among loyal Warhammer fans – on the line.

Turning beloved, geeky franchises into mainstream content has had a mixed history, to say the least.

For Games Workshop, the stakes are ostensibly higher.

Since 1983, Warhammer enthusiasts have kept Games Workshop afloat by being loyal customers of its pricey figurines, some of which go for more than £100 each.

The company exists because of a tight-knit base of fans that risks being alienated if their hobby is not given the treatment it deserves in a big-budget adaptation.

At a deeper level, the licensing deal represents an evolution of Games Workshop as a company.

The partnership is the biggest step Games Workshop has taken to becoming as much a media licensing business as it is a seller of figurines.

While licensing already forms a part of Games Workshop’s income through video games and comic books, it only comprised around 5% of revenues in the last financial year.

Given the minimal cost base associated with licensing, licensing operating profit was closer to 13% of total operating profit.

Games Workshop has long held this IP close to its chest, endeavouring to gatekeep the Warhammer brand from having its appeal diluted.

This, Coatsworth told Proactive, is why the deal with Amazon has taken so long to get off the ground.

“It wants to be sure that any partners uphold the quality associated with the Games Workshop empire. Customers love its IP including Warhammer and they don’t want to see its appeal diluted by simple money-grabbing initiatives,” he said.

But if it goes to plan, there could be more licensing deals on the horizon.

Warhammer figurines aren’t cheap. At a 30 times price-to-earnings (PE) ratio on a £4.6 billion market capitalisation, there’s a case to be made that Games Workshop shares aren’t cheap either.

There could be even more price appreciation to come once FTSE 100 inclusion triggers passive investor purchases.

Nonetheless, one can’t help but wonder if, given the potential for licensing revenue growth, Games Workshop will attract takeover interest in due course.

A bid from all-consuming media goliath Walt Disney Co (NYSE:DIS, ETR:WDP) is certainly not out of the realm of possibility.

Though given the Mouse House’s comprehensive dismantling of the Star Wars extended universe, expect Warhammer fans to take up arms against the proposition.

  • DosDude👾@retrolemmy.com
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    7 days ago

    So the big deal is that normies could invade their hobby? Or that their hobby comes in the spotlight?

    How does this put their reputation on the line?

    This article is dumb.

    • ᴇᴍᴘᴇʀᴏʀ 帝@feddit.ukOPM
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      7 days ago

      I don’t think the concern is that the hobby will become more popular, all but the most toxic fans would welcome that, it’s that someone like Disney would buy GW and, as they did with Star Wars’ EU, decide the continuity is too complex and cut it loose to give them a cleaner slate to start from. I doubt it would happen as GW keeps tighter control over the stories being told through other media, so it is more internally consistent.

        • ᴇᴍᴘᴇʀᴏʀ 帝@feddit.ukOPM
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          7 days ago

          There isn’t any takeover that anyone is aware of, the article is about the tricky waters GW is about to enter as it enters the FTSE 100 and inks the deal with Amazon. As there has been a lot of consolidation and big media companies are always sniffing around for their next acquisition, GW has to be on the radar of a number of execs.

          Personally, I think GW is in a solid position and has done well keeping as much as possible in-house but you never know…