Been playing this game for weeks. I completed it and then started a new game. The game’s story is excellent, but it absolutely does not justify the tedium it makes you endure to experience it. In a 40 minute sitting, I’d spend the entire thing simply having characters dialogue at me. What’s the point of the open world then? Car chases are scripted so that you don’t even have to fire a single shot. The enemies will just eventually blow up. 70% of dialogue choices are just for roleplay and don’t change a thing or make extremely minor changes. The combat and shootouts are mid.

Act 1 is a chore to get through on replay. There are so many touches they could have added to make it interactive. The Flathead robot mission… why not let us pilot the bot in first-person to do all the tasks, like a stealth minigame? I can think of a few games that let you do something similar. Instead, it is 20 or more steps that are essentially “look at this object and wait.”

The best part of the game for me was the middle, where the plot becomes more elaborate, evocative and the relationships with Judy, Panam, Johnny etc develop. But even there the game was navigating me through a seedy open world in order to show me glorified cutscene after cutscene. Then shootouts that were really nothing special.

Witcher 3 was dialogue heavy, nuanced and compelling. It had tedium, but I never felt like the open world was superficial or that the tedium overshadowed the rest of the game. Side tasks like Gwent or contracts were fun and absorbing. The most boring expositional bit was using Witcher sense to explore, but even then at least you were interacting with your surroundings more, not just sitting there being talked at.

Did anyone else feel this way?

  • circuitfarmer@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    5
    ·
    2 days ago

    I actually felt it was one of the best games I’ve played in the last 10 years. I really enjoyed the story. The game is beautiful. I love the amount of immersion that is possible, especially with mods. I’ve played through it twice.

    I really, really wish we could inspect weapons. One mod gets close, but it isn’t the same as a Rockstar-style weapons inspection. We don’t even get to zoom in on the models in inventory. A damned travesty because the weapons are gorgeous.

    But overall, I find it hard to fault, especially given its state at launch.

    • Dogiedog64@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 days ago

      You can inspect weapons. They added that in 2.0. Hold B and draw a weapon, and it’ll showcase the full weapon inspect from the first equip.

      • circuitfarmer@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        edit-2
        1 day ago

        But it is just an animation. I want to be able to actually look at the model outside of an animation, like in a Rockstar game.

        Edit: a better example is how you can inspect things in Bethesda games