I was a teenager in the “back when games journalism was ethical” (according to modern cryptofascists) 90s when was a primary marketing strategy for almost every game, even games that didn’t really have polygon booba in them at all or even just the consoles themselves.
Exactly. It’s like all of that but now it’s become a straight up streamlined commodity in games. Lara Croft is one of the first few examples I can think of that was deliberately over-sexualized. Now it feels like every game is trying to copy Overwatch.
Overwatch’s cynical committee-designed waifu parade repulsed me from the start. It’s the first thing that the corpos marketed about it, and they absolutely knew the porn avalanche they were “virally” promoting with plausible deniability. Most of the advertised and marketed characters are such paint-by-numbers templates of boring waifu cliches that I never even bothered trying to play the fucking thing.
DAE LE EDGY corrupted FEM FATALE! DAE LE ANGEL HEALER! DAE LE MANIC PIXIE TELEPORT GIRL WITH LE BRITISH ACCENT!
Same deal with MOBA trash that makes its money by selling waifu skins and engagement gimmicks to get more waifu skins.
It’d be neat to have a character shooter with feeemale characters that weren’t committee-designed thirst traps from the start. Sure they can look attractive, maybe even be sensual or even horny, but for fuck’s sake if I can practically see the boardroom brainstorm whiteboard with a checklist of what each waifu will have to get horny to buy in, I’m out.
I never played it; just seemed like a Descent clone with fancy new colored lightning in what little I could find out about the actual game that wasn’t that clownishly horny marketing.
I totally get you.
I was a teenager in the “back when games journalism was ethical” (according to modern cryptofascists) 90s when was a primary marketing strategy for almost every game, even games that didn’t really have polygon booba in them at all or even just the consoles themselves.
Exactly. It’s like all of that but now it’s become a straight up streamlined commodity in games. Lara Croft is one of the first few examples I can think of that was deliberately over-sexualized. Now it feels like every game is trying to copy Overwatch.
Overwatch’s cynical committee-designed waifu parade repulsed me from the start. It’s the first thing that the corpos marketed about it, and they absolutely knew the porn avalanche they were “virally” promoting with plausible deniability. Most of the advertised and marketed characters are such paint-by-numbers templates of boring waifu cliches that I never even bothered trying to play the fucking thing.
DAE LE EDGY corrupted FEM FATALE! DAE LE ANGEL HEALER! DAE LE MANIC PIXIE TELEPORT GIRL WITH LE BRITISH ACCENT!
Same deal with MOBA trash that makes its money by selling waifu skins and engagement gimmicks to get more waifu skins.
Team Fortress 2 isn’t perfect by any means but damn does it still remain the best comp. shooter game I’ve seen in the past two decades
It’d be neat to have a character shooter with feeemale characters that weren’t committee-designed thirst traps from the start. Sure they can look attractive, maybe even be sensual or even horny, but for fuck’s sake if I can practically see the boardroom brainstorm whiteboard with a checklist of what each waifu will have to get horny to buy in, I’m out.
Dirty Bomb (pbuh)
Splash Damage doesn’t know how to support multiplayer games.
Waifu skins? NO! Husbando Hats.
Forsaken, the first game advertised here, actually had a nude code for the female characters
I liked the game, just too bad about the extremely cringe marketing.
I never played it; just seemed like a Descent clone with fancy new colored lightning in what little I could find out about the actual game that wasn’t that clownishly horny marketing.
I liked it because I wanted more games like Descent