Was just skimming the community and saw the recent Atlas Scepter post and it had me thinking;

I don’t know much about multitools beyond there’s several categories, put things I like most in the supercharge slots, and higher numbers in relevant stats are better… in other words the very basics.

My multi is primarily a weapon platform then a scanner and mining tool. So, what category of tool should I be looking for and what should I know about them? I do like the Runic Lens on the Atlas Scepter and noticed the Atlantid mutlis have it as well… could I move that onto a different mutli if/when I replace it?

  • lemmyng@lemmy.ca
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 month ago

    Each tool type has different strengths, with varying bonuses to mining, scanning, and damage. Personally I prefer to have two multi tools, one for exploring and one for combat. This makes it easier to cycle the modes reliably, because I only switch between 2-3 on each tool instead of 6 in a single tool.

    However unless you’re trying to minmax any one feature you can go with whatever tool you like. It’s not going to be the end of the world to use a pistol for damage or a rifle for mining.

    • Halasham@dormi.zoneOP
      link
      fedilink
      arrow-up
      1
      ·
      1 month ago

      Thanks, I mostly just use the energy shotgun for damage and paralysis mortar as my secondary. Then I have the mining & terrain tools and invisibility as a utility tool.

      Killing Sentinel Walkers is what I do when I’m board so I like to have a lot of damage output.

      • lemmyng@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 month ago

        I just use the Minotaur for sentinels. Sure, the camera sucks, but the cannon melts them like butter, I got extra armor, jump jets, and don’t have to worry about weather.