Finally finished the whole group! From left to right: Inquisitor Coteaz, Interrogator, Sister of Battle, Scrollboi, Feral Worlder, Mystic, Servitor, Booksy the Book Skull, Joe Krabo, and “Daemonhost”.

I’d painted up Coteaz years ago (and it’s good I did because his new model sucks lol). Eventually they’ll all be based in the same style as Coteaz but the texture paint I use is all dried up.

Close-ups of individual models in comments.

  • SSJ3Marx [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    1 month ago

    I don’t know how the current rules are, but I remember making my own melee-focused Inquisitor squad a while back with some kitbashed IG that I ran as arco-flagellents. They were just the jungle fighter guys with their arms swapped for tentacles and flails and stuff, wish I knew where they were at I’d post a picture. I later bought some of the crusader guys with the big shields but I don’t think I ever used them even once lmao.

    This was when my army was still called “Witch Hunters.” flattened-bernie

    • barrbaric [he/him]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 month ago

      Re: Rules, unfortunately the current rules are extremely limited and non-customizable because GW execs shit their pants at the idea of people being able to use things that don’t come in a specific box. Catach-arco-flagellents sound cool as hell.

      The weapons options are:

      • Everybody (except servitor) gets a bolt pistol (with a bonus AP) and “Agent Melee Weapon” (basically an S3 chainsword)
      • Servitor gets one of plasma cannon, multi-melta, or heavy bolter
      • 1 model can take a plasma pistol (2 if it’s a 10-person squad)
      • 1 model can take an eviscerator (2 if it’s a 10-person squad)
      • 1 model can take a mystic staff (2 if it’s a 10-person squad)