simple@lemm.ee to Games@lemmy.worldEnglish · 5 months agoFull Cities: Skylines 2 Economy 2.0 Patch Notes Revealed as Huge Update Goes Livetechraptor.netexternal-linkmessage-square15fedilinkarrow-up186arrow-down10 cross-posted to: [email protected][email protected]
arrow-up186arrow-down1external-linkFull Cities: Skylines 2 Economy 2.0 Patch Notes Revealed as Huge Update Goes Livetechraptor.netsimple@lemm.ee to Games@lemmy.worldEnglish · 5 months agomessage-square15fedilink cross-posted to: [email protected][email protected]
minus-squareFizz@lemmy.nzlinkfedilinkEnglisharrow-up15·5 months agoI decided to test it even though I’m done with the game. On my 110k pop city I ran it for 2 hours and simulation speed pre patch was 1.2 and is now .06 - 0.8 The performance is back to where it was pre optimization patches.
minus-squareDagnet@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down2·edit-25 months agoSometimes you need to take two steps back so later you can take one step forward, ok? Edit: seems like quite a few people didn’t understand the joke, 2 steps back and 1 forward is still 1 step back, they are slowly getting worse
minus-squareFizz@lemmy.nzlinkfedilinkEnglisharrow-up6·5 months agoIt’s almost a year and the game isn’t even in the expected day 1 release state.
I decided to test it even though I’m done with the game. On my 110k pop city I ran it for 2 hours and simulation speed pre patch was 1.2 and is now .06 - 0.8
The performance is back to where it was pre optimization patches.
Sometimes you need to take two steps back so later you can take one step forward, ok?
Edit: seems like quite a few people didn’t understand the joke, 2 steps back and 1 forward is still 1 step back, they are slowly getting worse
It’s almost a year and the game isn’t even in the expected day 1 release state.