• Carnelian@lemmy.world
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    1 年前

    Almost all of them! Face buttons, dpad, and triggers all put out an analogue value on ps2 controllers.

    It was a bad feature that almost nobody used, which is why it was abandoned. But nonetheless, it’s mandatory in a few games from that era.

    • Cethin@lemmy.zip
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      1 年前

      It might not have been perfect, but I think MGS3 made fairly good use of them. They basically turned one button into two that perform similar actions for different results.

      • Carnelian@lemmy.world
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        1 年前

        I never played it, but I was reading about it while looking up info on this topic.

        Wasn’t it the case that a light press would hold a guard hostage non-lethally, but a heavy press would kill them? Sounds dangerous haha

        • Cethin@lemmy.zip
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          1 年前

          Yep. If I remember correctly it actually worked pretty well. I think a light press would also grab someone and a hard press yould toss them to the ground too. My memories of this are very old, but I don’t remember having issues with it.

    • oillut@lemm.ee
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      1 年前

      That’s awesome! I’ll have to give this a shot with what few games took advantage of it. Been meaning to try MGS anyway