nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agoUbisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’www.videogameschronicle.comexternal-linkmessage-square87fedilinkarrow-up1265arrow-down16cross-posted to: [email protected][email protected][email protected][email protected]
arrow-up1259arrow-down1external-linkUbisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’www.videogameschronicle.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agomessage-square87fedilinkcross-posted to: [email protected][email protected][email protected][email protected]
minus-squareOdo@lemmy.worldlinkfedilinkEnglisharrow-up28arrow-down1·10 months agoI hate the term “Quadruple-A”. The entire point of Triple-A was to be the biggest of the big. There’s no cap on that size.
minus-squareMenteros@lemm.eelinkfedilinkEnglisharrow-up4arrow-down3·10 months agoWhat if we took the A’s yeah? What if we took the A’s - to eleven?
I hate the term “Quadruple-A”. The entire point of Triple-A was to be the biggest of the big. There’s no cap on that size.
What if we took the A’s yeah? What if we took the A’s - to eleven?