- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Last month The RADV ray-tracing pipelines support was enabled by default but then later disabled for VanGogh APUs, notably the Steam Deck. Now though with the latest ray-tracing code in Mesa 23.2-devel the RADV driver is no longer blocking the support for VanGogh.
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How many seconds per frame can I get ray tracing on deck?
I think its great that its possible, but I am not sure if anyone would want to use RT on the Steam Deck.
@Molecular0079 @[email protected] I’m going to give it a try just to see how well it works.