Colin Moriarty says he has seen proof of its authenticity and thinks it could be announced in August; several clues in recent days point to its existence.

      • BartsBigBugBag@lemmy.tf
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        1 year ago

        Most of it is, actually. We used to glitch out of bounds in RDO and wander Guarma and Mexico. Mexico is literally the RDR1 models for everything. It even had the ambient noise tracks for wild animals. It’ll take a good amount of work if they intend to get it to rdr2 quality, but it’s there nonetheless.

      • RxBrad@lemmy.world
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        1 year ago

        Can any of us really say for sure if Mexico is real?

        (Thanks. I stand corrected… I never made it that far in the map during the post-game.)

          • CoderKat@lemm.ee
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            1 year ago

            I mean “Baja California”? That is clearly a made up name. Someone heard of California and thought they’d add a musical instrument or something in front! /s

  • Ricardo@programming.dev
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    1 year ago

    We are truly living in the era of remasters and remakes. More an observation than judgement. There are many games I never played that this will allow me to play for the first time.

    • Paria_Stark@lemmy.world
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      1 year ago

      I think for RDR1 we should take into account that a remake/remaster means the game being available on more platforms than just PS3/360, which is always a good thing.

  • Arsaille@lemmy.world
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    1 year ago

    Does this reply count as a necro? Anyhow, I vaguely remember R* dedicating all of their resources to one game now instead of 2 after RDR2 was pushed out. I hope if they’ve outsourced this remaster, it stays well enough away from what happened to the GTA games.

  • CoderKat@lemm.ee
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    1 year ago

    Probably much needed. I started with RDR2 and loved it so much I got a PS3 to play the first game. But it wasn’t nearly as good and felt a lot more dated after being spoiled by RDR2.

    • cyanarchy@sh.itjust.works
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      1 year ago

      I played RDR first, but still very late - after RDR2 had come and gone as a phenomenon. It’s dated, mostly in how empty the world feels. It’s a little disturbing in a liminal way, and yet nostalgic because I can remember other games from that era having similar limitations.